Dr Brain Posted September 7, 2007 Report Posted September 7, 2007 and if you think your base is a hs style base and I don't I will always get s!@#$%^&*'s opinion or cerium's. Weak. Be a map nazi. If you don't like it, chances are other people won't like it either. Quote
aquarius Posted September 8, 2007 Report Posted September 8, 2007 IT STINKS! I am a map nazi, I only like bases 1 and 3 (current), the rest were 'painted' and not 'plotted', you can tell which bases took some sort of math/geometry and which ones were thrown together in a chaotic fashion. As for the center dueling area I suggest it gets larger, with more warpers (like the ones we have in the four corners now). Quote
aquarius Posted September 8, 2007 Report Posted September 8, 2007 As for the tileset, I have everything setup now, and computer is working like it should. Any suggestions? Quote
smokey Posted September 9, 2007 Report Posted September 9, 2007 (edited) post the tileset also, i want my base to use over1.bm2, over2.bm2 and over3.bm2 (the asteroids) and i have a custom lvz for over3.bm2 (its about 3k) is that ok? Edited September 9, 2007 by smokey Quote
Sharpflame Posted September 9, 2007 Report Posted September 9, 2007 As for the tileset, I have everything setup now, and computer is working like it should. Any suggestions? Pics nao. Quote
aquarius Posted September 10, 2007 Report Posted September 10, 2007 Experimenting. Going for a technological look with much diversity. Tileset Nazi's: Feedback please! http://ssdev.hlrse.net/hstiles.png Quote
Choco! Posted September 10, 2007 Report Posted September 10, 2007 Experimenting. http://ssdev.hlrse.net/hstiles.pngooooo MODERN! Go aqua go!See u ppl could learn from aqua Quote
Dr Brain Posted September 10, 2007 Report Posted September 10, 2007 Spacing doesn't look like it falls on 16px boundaries. Quote
aquarius Posted September 10, 2007 Report Posted September 10, 2007 move the objects, you will find it does i grouped them together in my photoshop do!@#$%^&*ent to crop a preview image Quote
smokey Posted September 10, 2007 Report Posted September 10, 2007 i'd like MORE diversity more than one style, not just tech heres some tiles i made for a map that i never submitted: http://nuqlear.com/crap/tiles1.png its an ancient stonework-kinda style i think it would be cool for each base to have a unique look Quote
aquarius Posted September 11, 2007 Report Posted September 11, 2007 Here, this is professional, base designers can import this now. These are the main walls, although I think theres a bug or two in them, ill get to that. The rest of the space left on the tileset will have much more diversity. Also, the current walls will probably be cut shorter somehow, to allow room fpr ,pre. http://ssdev.hlrse.net/hstile.png feed back? Quote
Quigybobo Posted September 11, 2007 Report Posted September 11, 2007 I like it and it looks really good. I trhink we can use it but its up to brain. So I'll wait till i hear what he thinks. Quote
aquarius Posted September 11, 2007 Report Posted September 11, 2007 So Quigybobo and I have decided the tiles above are too detailed, in order to tile the entire map, they should be much more simplified (so you can use the same tile, rather than copy and paste a group of tiles). Here is the current HS tileset. http://ssdev.hlrse.net/current.png The color palette is horrible, as well as the fire, and cement textures. We should use some of the cement from this tileset Cerium had posted. http://hybrid.shanky.com/tilesets/arctos_Zm.bmp I also have this, does anybody like it? http://ssdev.hlrse.net/hz.png Quote
smokey Posted September 11, 2007 Report Posted September 11, 2007 i like the fire and cement textures the other cement tiles look too soft and i never liked those blue gradient tiles, they have too many tiles that are just a variation of the same thing the other tiles with the blue on the cement also take up too much room, and i dont think they look that good. btw i would rather have metallic tiles in place of cement tiles :X Quote
aquarius Posted September 11, 2007 Report Posted September 11, 2007 btw i would rather have metallic tiles in place of cement tiles :X Quigybobo> OMG if you do chrome I will F*CKING KILL YOU I agree smokey, plus trying to tile with the blue cement sucks.I like the gradient blue tiles, it seems classic to me, though I've only been playing HS for a year.I would also like to see metallic in place of cement. Quote
aquarius Posted September 11, 2007 Report Posted September 11, 2007 Hmm how about: http://ssdev.hlrse.net/hs2.png Quote
Shia' Tan Posted September 11, 2007 Report Posted September 11, 2007 i like that exept im not sure about the white, it seems a little to bright to me. that blue and grey ball is really cool. Quote
aquarius Posted September 11, 2007 Report Posted September 11, 2007 http://ssdev.hlrse.net/hs3.png now metal or cement? or should we use the technological style way up there. http://ssdev.hlrse.net/hs5.png Edit: These techno's look better, easier to tile with, and smaller. Room for more diversity. http://ssdev.hlrse.net/hs6.png Quote
Sharpflame Posted September 11, 2007 Report Posted September 11, 2007 You did exactly what I had in mind aqua Nice work. I hope we can have a lot of different colors like the current set, different themes really make HS less of a boring zone. Quote
gfd Posted September 11, 2007 Report Posted September 11, 2007 im not getting the tile sets just bokes wit red x's Quote
Sharpflame Posted September 11, 2007 Report Posted September 11, 2007 im not getting the tile sets just bokes wit red x's That's weird. Also aqua, that blue rock sphere wouldn't look too bad shrunk down to 16x16, this would use up a tile under the silver pipes. Quote
aquarius Posted September 11, 2007 Report Posted September 11, 2007 im not getting the tile sets just bokes wit red x's Also aqua, that blue rock sphere wouldn't look too bad shrunk down to 16x16, this would use up a tile under the silver pipes. true Quote
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