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I finally got round to playing it. Not sure why it asked to install .NET runtime v2 and directx, I just clicked no at that point and it still worked. Although it does install the ogg codecs without asking you first.

 

Like SS you can see a kind of aerial view, so you can see people through walls. The camera is quite hard to get used to. Zooming needs improvement I think.

 

Your ship has separate hp, fire and movement energies, which all recharge. There are items equivalent to bricks and repels. A lot of items need activating after you fire them, like controlling when a bomb blows up. There is an "upgrade generator" item, which when you drop on the map, anyone near it gets free upgrades every few seconds.

 

Most of the game is played with the mouse, there only seem to be a few hotkeys for adjusting the camera and fine tuning your aim. I haven't gone though all the tutorials yet, a movement hotkey would be great, save you having to move your mouse all the way to the "enter movement mode" button, then moving it all the way back to the map to click where you want to go to.

 

What sets it apart from ss though is you can't freely fly around, you can only move in straight lines and only when your movement energy has recharged. Reducing the twitch aspect like this probably makes cheating harder compared to ss.

  • 3 weeks later...
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