JDS Posted June 18, 2007 Report Posted June 18, 2007 Defence random ammount should be lowerd I had 5.5bill defence and it randomed 3bill. Defence is more or less useless and needs to play a bigger role please make random alot less , thanks
Falcoknight Posted June 18, 2007 Report Posted June 18, 2007 Yeah, Defense is completely useless. Do what I did and sell all your defense items and put it all in spy and attack.. Turns out I still ended up in the top 3, and now I can just attack whoever the !@#$%^&* I want >_>
Ill_Whip_You Posted June 18, 2007 Report Posted June 18, 2007 It also goes up to 7.5.. stop complaining.
JDS Posted June 18, 2007 Author Report Posted June 18, 2007 LOL no ill whip you, i just put more in cause you attacked me
JDS Posted June 18, 2007 Author Report Posted June 18, 2007 honestly this is bull!@#$%^&*, 8bill defence and i role a 3bill and lose all my $??? this is !@#$%^&*ing stupid
Suicide_Run Posted June 18, 2007 Report Posted June 18, 2007 This is why u stop playing SS Rpg seriously and play another html game =/
JDS Posted June 19, 2007 Author Report Posted June 19, 2007 im going too, aileron failed this way to much for me to continnue
RedWaller Posted June 19, 2007 Report Posted June 19, 2007 This is why u stop playing SS Rpg seriously and play another html game =/^
Ill_Whip_You Posted June 19, 2007 Report Posted June 19, 2007 attack is just as random. 7.4 down to 3.8
Suicide_Run Posted June 19, 2007 Report Posted June 19, 2007 O btw, if you havent noticed. The attack and defense varies depending on how many turns the attacker used for that attack.
Smarties Posted July 2, 2007 Report Posted July 2, 2007 you just dont know how to use defense, unlike me
Aileron Posted July 3, 2007 Report Posted July 3, 2007 The random factor is not changeable with this core. JDS, you came to that conclusion two months ago. Don't act like anything I did caused you to suddenly come to this conclusion. A word of advice before you leave though; your mentor claims to have 11 years experience playing html games, and judging how he even bothered to show up at this one, he probably has not liked any of the ones he played. As for other html games, they do have the advantage of actually being built by the people running it so that the admins can essentially do as they please. Two of my biggest "mistakes" have been to result off not being able to get around the core and having to try to do something else with it. They also have a much more stable pop, and even with the same settings there is a difference between having 30 people and 30,000 people. But they have a lot of down-sides. First off, many players take them too seriously. They include the type of people who would threaten others in real life, and people so obsessed that they would hack into other factions' boards just to learn their secrets. Secondly, most of them require money to compete, usually not up front, but later when your enemies are using it to gain an edge. Third as much as I've been accused of doing things my way, the admins of the big ones are worse, and more often than not favor one faction. It is the difference between a back-yard swimming pool and an Olympic Natatorium. One is used for fun, but doesn't lead to good compe!@#$%^&*ion. The other is used for compe!@#$%^&*ion, but isn't fun. Try the other games if you like. You'll show up and play for a couple months, but eventually you'll run into some group of nerds with no job and hundreds of dollars invested who not only will beat you but will force you to play like them in order to stay compe!@#$%^&*ive. Eventually it will become a sort of obligation, and then you'll find out that there is no point in playing on that level and you'll cut your losses. To that end, people have forgotten the best feature of the SS RPG...the storytelling threads. Keep in mind that this game is around to support the forum, not the other way around. The whole point isn't to win, but to talk smack on the forums.
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