Smong Posted June 21, 2007 Report Posted June 21, 2007 Looks like they are still on the dirservs to me. Also it shouldn't be necessary to edit zone.bak. Quote
CRe Posted June 21, 2007 Report Posted June 21, 2007 All active members are added to ASSS Server as sysops. Quote
CRe Posted June 21, 2007 Report Posted June 21, 2007 I was looking at the subgame log. Its 892 lines long and about 300 of it is Purge's bot spamming *arenas. LOL! Quote
aquarius Posted June 21, 2007 Author Report Posted June 21, 2007 actually it's only me, smong, and purge on the ASSS sysop list Quote
Samapico Posted June 21, 2007 Report Posted June 21, 2007 Lol yeah, 100 of these lines were saying I was freq 1's captain I KNOW, STFU I edited server.ini in the subgame zone:-Commented out directory servers-Disabled *shutdown command I also saw something that might be interesting for Cancer+:How to prevent Subgame from using 100% of the CPU? 5/10/2001 If you dont want Subgame to use 100% of the CPU open the Server.ini and edit the [CPU] Section [CPU] LoopDelay=0 ProcessMaxTime=4 SleepPerIteration=1 SlowIterationWarningLevel=100 SleepTime=15 after you have set it to this save the File and restart Subgame and it now should only use like 5% of the CPU, this is only usefull when you are running more then 1 Zone on 1 Computer. Note: Subbill will still use 100% of the CPU and there arent any Settings to prevent it from doing that.I didn't know about that... Didn't change it though. Quote
Cancer+ Posted June 22, 2007 Report Posted June 22, 2007 Yeah I knew about that and my CPU usage is at like 7%. I figured that out after the one zone I was hosting took up like 98% of my CPU. Thanks for caring though Quote
Smong Posted June 22, 2007 Report Posted June 22, 2007 I just removed the dirserv stuff from the ASSS server. I don't see the point of disabling *shutdown since anyone that can run that command could just overwrite the server.ini. Anyway, incase someone gets the sysop p!@#$%^&* but lacks FTP I have added the noshutdown directory too. Quote
Smong Posted June 28, 2007 Report Posted June 28, 2007 New ASSS server? Current one is down, plus:found out the remote mysql server is not letting my server connect to it Quote
Cancer+ Posted June 28, 2007 Report Posted June 28, 2007 Aquarius wanted to go to Doc Flabby's server instead of mine. Quote
Samapico Posted June 28, 2007 Report Posted June 28, 2007 The subgame one is down for me too at the time of this post Also, there's an mistake in the first post... SSM SSDev (!@#$%^&*S),71.61.178.128,6950,,1#SSM SSDev (!@#$%^&*S)SSM SSDev (Subgame),71.61.178.128,6960,,1#SSDev (Subgame) SSM SSdev (!@#$%^&*S),71.61.178.128,6950,,1#SSMSSM SSdev (!@#$%^&*S),66.186.45.66,6950,,1#SSM So... what is what... first post says SSdev (!@#$%^&*S) 2 times, which one is actually the subgame one? I'm guessing the first is subgame, since it appears the ASSS was moved to another server...But still, both appear down to me right now (even after trying to change the ASSS one to 66.186.45.66,6950,,1) Quote
Cancer+ Posted June 29, 2007 Report Posted June 29, 2007 I was having some IP problems. The subgame one is back up now. Quote
aquarius Posted July 7, 2007 Author Report Posted July 7, 2007 Yea sorry. SSDEV ASSSip 64.85.162.164port 8500 Quote
Cancer+ Posted July 22, 2007 Report Posted July 22, 2007 My internet is acting really gay so the Subgame server is going whacky. The new info is... SSM SSDev (Subgame)67.165.100.26960 Quote
Cancer+ Posted July 24, 2007 Report Posted July 24, 2007 My god !@#$%^&* IP changed again. !@#$%^&* Comcast. Its 67.165.40.306960 Sorry. Quote
tcsoccerman Posted March 10, 2008 Report Posted March 10, 2008 (edited) Gerrr so i added my modules to the ASSS server and created my arena "troops", but i have all .dll's not .so's . when someone get's the chance can they go on doc's server and make some .so's from my source. Thank you very much. No stealing . Edit: it's troops, troops_drainer, and troops_control to be exact. Edited March 10, 2008 by tcsoccerman Quote
»Purge Posted March 10, 2008 Report Posted March 10, 2008 you can compile .so using VMWare while running linux. Quote
Smong Posted March 10, 2008 Report Posted March 10, 2008 Gerrr so i added my modules to the ASSS server and created my arena "troops", but i have all .dll's not .so's . when someone get's the chance can they go on doc's server and make some .so's from my source. Thank you very much. No stealing . Edit: it's troops, troops_drainer, and troops_control to be exact.Ok I moved everything into the troops directory, moved the win32 stuff intro troops/old (if you don't need it on the server you can delete it), added a .mk file. I also added the start/stoptroops commands to the conf/groupdef.dir/mod file and the modules to modules.conf. Does anyone object if I add the zone to CypherJF's biller? Quote
tcsoccerman Posted March 13, 2008 Report Posted March 13, 2008 (edited) ty doc! Edited March 22, 2008 by tcsoccerman Quote
tcsoccerman Posted March 22, 2008 Report Posted March 22, 2008 (edited) can someone compile my modules again? and also tell me how to set up the troops stuff for future reference? should i put it all in one folder? what win32 stuff do i delete? i can't run Linux because my computer's graphics accelerator is not supported anymore and Linux doesn't work for that reason. Thank you again. Edit: actually please hold on this for a bit while i fix some things. At least with troops_reinforcements. Edited March 22, 2008 by tcsoccerman Quote
Smong Posted April 3, 2008 Report Posted April 3, 2008 If you password doesn't work or you're asked to create a new account it's because I just got round to connecting the server to cypherjf's biller. Quote
aquarius Posted May 10, 2008 Author Report Posted May 10, 2008 I haven't checked on the servers in a while but SSCI Subspace Development (subgame), and 64.85.162.164 8500 (!@#$%^&*s), are still active. I'm not around much lately so if they ever go down talk to Death+ about subgame and Doc Flabby about ASSS. They seem pretty !@#$%^&* stable to me though. Contact any member with staff power if you need staff power. Quote
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