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Posted

5-19-07

  • Changed shrap booster (17/30 to 20/25).
  • Reduced energy usage (1000 to 500) on antimatter mines, and added a fixed delay.
  • Added Compression Core and ESPER System to alleviate lack of Quantum on WB & Jav.
  • Upped Icefire (STR: 5,1,-1 to 5,2,1)
  • Added improved afterburners to overthruster (ST: +1, +3).
  • Added improved stats (STR: 1,4,0 to 1,5,1) and afterburners (ST: +1, +2).

5-21-07

  • Increased brick time from 9 to 16.
  • Lowered levi max energy from 4000 to 3500.
  • Lowered lanc max energy from 4000 to 3000, initial from 2500 to 1500.
  • Changed rocket speed from 7500 to 6500, thrust from 75 to 50.
  • Changed lancaster rocket time from 5 to 3.5.

5-22-07

  • Changed turret base's repels to rockets.
  • Added util items Extra Speed, Extra Thrust and Extra Rotation. Names will probably need to be changed.
  • Implemented reduced turret speed and thrust penalties on turretbase.
  • Fixed maxspeed issue with overthruster and retro rocket.

6-2-07

  • Added thrust penalty of 2 to Extra Speed utility
  • Added speed penalty of 1 to Extra Thrust utility
  • Reduced maxspeed and maxthrust from 1 to 0 on Maneuvering Fins (removed)
  • Reduced maxspeed and maxthrust from 3 to 1 on Slipstream

6-9-07

  • Changed shrapbooster bullet delay to 36 from 23 and energy usage from 28 to 27.

6-10-07

  • Added ?shipinfo for basic stats on each ship.
  • Added sysop command ?refund.
  • Used ?refund to refund all illegal items currently present in the database.

6-10-07

  • Added foosball arena.

Freedom is the right to be wrong.
  • 5 weeks later...
Posted

6-19-07

  • Reduced terrier energy, recharge and speed.
  • Increased javelin bomb speed from 4200 (?) to 4800
  • Increased spider speed from 1500/2500 to 1750/2750.
  • Changed shark energy range
  • Changed shark burst shrapnel from 30 to 20.

Freedom is the right to be wrong.
  • 4 weeks later...
  • 4 weeks later...
Posted

08-11-2007

  • ?summon no longer works when the player doing the summoning is dead.
  • Added command ?antisummon. Toggles on/off; prevents people from summoning you while enabled.
  • ID destination is now randomized within a fixed region.

D1st0rt> while(it.age < 13) { hit(it); } quit(it);

  • 4 weeks later...
  • 1 month later...
Posted

11-06-2007

  • Tweaked terrier energy up by 300.
  • Increased terrier bullet and bomb speed.
  • (Hopefully) fixed issue with PD and Field crashing zone.
  • Fixed center warper to use regions. Should fix the warping back to center issue.

Freedom is the right to be wrong.
  • 3 weeks later...
  • 2 weeks later...
Posted

12-06-2007

  • ID now retains velocity when warping players out of the ID tunnel
  • You can no longer launch fields while dead
  • You can no longer summon players while dead (more gooder code!)
  • Patched an issue with ?buy/?sell that allowed players to "make" illegal weapons.
  • PD now dies when it's host dies.
  • PD can be temporarily disabled by ejecting it (via attach button).

D1st0rt> while(it.age < 13) { hit(it); } quit(it);

Posted

12-14-07

  • EMP Shockwave bomb fire cost increased to 350 (matches tac)
  • Rockets removed from levi (as with spider, they still can get ultra rockets)
  • Added Gravity Trap to lancaster

Freedom is the right to be wrong.
  • 4 weeks later...
Posted (edited)

01-08-08

  • Fixed the quick buy/sell of items giving super weapons
  • Added support for absolute properties (=)
  • Added support for properties that ignore item count (!)
  • Fixed the brick items to use the above modifications
  • Changed the output of ?shipstatus and ?iteminfo for more ammo information.
  • Made the vortex more evil.

Edited by Dr Brain
Freedom is the right to be wrong.
  • 1 month later...
Posted

Changed team sizes from 20 to 30.

Changed brick time from 1600 to 2000.

 

Note that all these changes are subject to change :(

Freedom is the right to be wrong.
  • 2 years later...

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