Aileron Posted May 17, 2007 Report Posted May 17, 2007 Due to numerous complaints, the number of attacks a person can suffer per day were reduced back to 5 as they were last round. Additionally a size factor of 5 was put in. The purpose for the change at the beginning of the round was to encourage more action between players. I was slow to act on this matter because I *wanted* people to m!@#$%^&* each other. It was intended as a way for players to take out others right above them. It was to be an expensive last-resort tactic. However, do to oversight on my part, people have found a way to to it cheaply and routinely, causing constant losses due to attrition to most of the players. As a player, I cannot trust myself to make this judgement for fear that I might make this decision out of my own self-interest. However, neither can I trust it to a popular vote as everyone will vote as to what is according to their self interest rather than fairplay. However, a fair decision arrises if the question is asked in the right way: Is it fair to have a couple of players ranked in the 20s be deciding who ends up in the top 5? Unfortunately, I have to change these settings now before (more) players start quitting. I apologize for ruining a winning strategy, though to be honest, those who enacted the strategy have already gotten as much victory as the idea was worth in the first place.
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