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Posted

Why is it that Burst Shrapnel is way better than using brick (and not to mention cheaper to buy)?

 

For a simple comparaison of my current stats:

Brick:				   6,082		10,000/10,000  
Burst Shrapnel:	 1,392,843  99.93/100

 

Let's note 1 thing after 1 attack earlier today:

Weapon strength went from 9,990.82 to 9,979.69 
Weapon strength went from 99.87 to 99.87

 

Let's also note that it's impossible for me to repair Burst Shrapnel (about 1,392,843,000,000 points per point), while brick is 11,250 points per point.

Yet somehow, you can manage to actually gain strength for Burst Shrapnel (two days ago it was 99.77, then 99.87, now 99.93) without having to repair it.

And you could argue that I have more brick power than Burst Shrapnel power, but the effect's been the same since I started the race.

 

I've not tried offense yet, but I can only imagine that shrapnel has more or less the same effect?

Posted
Why is it that Burst Shrapnel is way better than using brick (and not to mention cheaper to buy)?

 

For a simple comparaison of my current stats:

Brick:				   6,082		10,000/10,000  
Burst Shrapnel:	 1,392,843  99.93/100

 

Let's note 1 thing after 1 attack earlier today:

Weapon strength went from 9,990.82 to 9,979.69 
Weapon strength went from 99.87 to 99.87

 

Let's also note that it's impossible for me to repair Burst Shrapnel (about 1,392,843,000,000 points per point), while brick is 11,250 points per point.

Yet somehow, you can manage to actually gain strength for Burst Shrapnel (two days ago it was 99.77, then 99.87, now 99.93) without having to repair it.

And you could argue that I have more brick power than Burst Shrapnel power, but the effect's been the same since I started the race.

 

I've not tried offense yet, but I can only imagine that shrapnel has more or less the same effect?

 

It's cheaper to resell what you have left and then rebuy... right? yes.gif

Posted (edited)

Not necessarily, the burst shrapnel is affected by damage a lot less than any other one (and not to mention it's cheaper compared to the brick), even with just starter troops. You'd have to not have any troop growth for your burst shrapnel to get seriously damaged, that, or someone would have to attack you 50 times in a row. And by then it'd be easier to resell all those burst shrapnels rather than repairing them.

 

I've had both since the beginning and not once did I have to repair burst shrapnel, and it's never gone under 99/100.

Edited by Hakaku
Posted
yeah but doesnt each wep have to have a troupe to hold it? ie if you have 6k troupes and 6k shrap you would have a higher atk if you armed those 6k troups with l2 bombs?
Posted
yeah but doesnt each wep have to have a troupe to hold it? ie if you have 6k troupes and 6k shrap you would have a higher atk if you armed those 6k troups with l2 bombs?

 

Is this true? If you have 1000 attack troops should you have 1000 L2 bombs for them all to use the most powerful bombs?

 

Kinda makes some sense to me, but is it true?

 

TRP ;)

Posted

as ail said as weapons get better they get less efficient per point.

 

Bust shrap is the best per point but say you have 10k troops, you equip with sharp and your def will be a lot less then with bricks.

 

Its cheap vs troop number in the end.

Posted
You might as well forget getting defense, no matter what defense you have. Someone will always be able to hit you unless your #1 in defense. Might as well just go banking your money every 2-3 hrs if your producing alot of money or 4-5 hrs if ur not.
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