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Posted

Hey people,

 

i planned to post some things here with the time to shorten the time of waiting. Here concepts for the new CP design. Its gonna be animated, just have to find a way to keep file sizes small.

Hope you like em:

 

http://www.m33p.de/screen10.jpg

 

http://www.m33p.de/cp1.jpg

 

http://www.m33p.de/cp2.jpg

 

http://www.m33p.de/spawn.jpg

 

 

 

Im soon gonna add some things here, oh and feel free to comment etc!

 

Best regards

-CreatiX

Posted

good graphics are just a tool to create an ambience making it easier for the player to "get-in-game" imo. Plus they attract new people for continuum. If we can make continuum to become a 2D game with well implemented animated 3D objects, it will still be cool to play even in comparison to newer games. anyway, i hope you like the pics - the last one is gonna be used as spawnpoint btw.

 

Best regards

-Cre

Posted

the new graphics will have the same size/resolution as the old graphics, they will just look better.

 

Also thers rarely any flyunder pic to find on the map, all used lvz graphics are afterbackground images that are sticky. Plus thers no animation (the motion of the cp's is mainly controlled by the bots turning on/off pictures. What takes fps is big animation files that need to be run. So even though the zone will look flashy, i think its not gonna be 2 performance hungry.

Posted

It turned out the concepts looked a bit heavy after implementing so heres a new concept, its not final. It should look like some kind of intergalactic capture point thats pretty rotten and damaged by combat.

 

http://www.m33p.de/screen10.jpg

 

i planned to add some damage textures and some other things such as wires that lead to the core in the center that provides the information "red team" as it is now, what you think?

Ive found a way to really add some 3D ingame with those CP's by connecting them to the map.

 

i also planned to remove any stars by lvz, to save fps and to make it look more base fight style. thatd atleast save some fps, what you think? just an idea though. it gives more opportunities for low-fps graphic features, cuz any bigger object with a sharp border doesnt look good if there are stars - Transparency and smooth borders kill fps.

 

News for the tileset: Its gonna be a base-style tileset that looks damaged every here and there. Tryed to keep it not too shiny. Hope youll like it, ill release it with the new bots and few minor map updates.

 

News also for the map/gameplay:

You noticed thers a relativly long tube between the original spawn point (south/west border). Besides the spawnpoint that will look like concept 3, this is gonna be somewhat like the base of each team. a bit like in mods of warcraft 3, where you can produce your stuff+warp it to the battlefield. The enemy is not able to eneter this area. after having respawned you can either go and fight or use the warp portal ( the last picture ) to warp to a warp point. This point is active as soon as the own team has the ball. The ball herefor will turn into somewhat that doesnt look like a ball anymore, more like a pice of techinque. I dont plan to have it always on, but it adds another important gameplay issue and the possibility to warp directly into your team without loosing energy. It also turns ball gaming into something totally diffrent.

 

There will also be flyover gameplay information so even when your in you can still see in a way how it works.

 

 

But thats the plans for the day when the bots are done and we finally found someone that can help us a bit further.

However, once there are people, this will definately be amazing. thers just so much you can do.

 

Best regards

-Cre

Posted
i also planned to remove any stars by lvz
You can't remove 'all' of them... the 1pixel white and grey stars can't be removed that way... unless you lay huge almost-black images everywhere... but that'd be crazy
  • 3 weeks later...
Posted
i also planned to remove any stars by lvz
You can't remove 'all' of them... the 1pixel white and grey stars can't be removed that way... unless you lay huge almost-black images everywhere... but that'd be crazy

 

 

black doesnt take fps, does it?

 

hurray for a late response.. but since nobody else said it, i will.

 

the emphasis is on 'almost' in the almost-black statement. true black will become transparent as that is how the game is coded to treat true black. this black also doe not take fps, so you are correct on that part. however, if you use true black, stars will still show. so to get a color close to black that the game wont recognize as true black even in 8-bit mode will in fact take fps, just like any other background you may have seen in another zone. background images tend to severely affect those with inferior computers, thus cutting off part of your potential population.

 

in other words, you are cursed with stars, because this game is a spaceship game. oh well.

Posted

well i can replace the background star .bm2 pics with small (really) black pics wich will make them disappear. the other stars take their color from colors.bm2 afaik. ill just give it a try and let you guys know. however, polix still busy with ssc so i guess thers a little more patience needed..

 

best regards

-cre

Posted
http://www.m33p.de/screen10.jpg

 

Lol, didn't realise that was me there until now.

 

Anyway, nice job; keep it up, and remember, I'm here when you need me.

Posted

Hmm after seeing that emp explosion in the screenshot i went to visit the zone again...

 

Im a little curious as to why you are using emp explosions, bomb explosions, brick, and portal graphics that are mine... wtf.gif

Posted

Im happy you double checked by leaving me a ?message AND posting on the forums.

This way youve got the honor to get your answer twice.

 

These graphics have been used in 17th a lil back and are not in usage there anymore.

 

As you can see, i dont depend on graphical work from others.

I used them because i thought no one needs them anymore.

 

if you request it, ill remove those graphics.

sorry for any inconvience however.

 

Best regards

-CreatiX

Posted

I don't really mind if you use them, because no one else is right now, just bugged me that i wasn't aware of it and no one asked me. If they were used in 17th, again i kinda am curious as to who gave them.

 

They definitely are mine cuz i can see a few frames with a lil bug in the graphics that mine had

  • 3 weeks later...

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