aquarius Posted April 18, 2007 Report Posted April 18, 2007 (edited) SSDev is a group of (inactive) SS enthusiasts who possess limited to quite amazing skills in Continuum development. Willing to help any zone they see potential in, providing educated suggestions, maps, ship-settings, tilesets, lvz ect.. If your zone is not getting the respect it deserves, leave it to us. Make a new post on this forum with your zone's name, a paragraph describing your zone, and what you feel you need from us. We'll either tell you what's wrong with your zone and offer you help, or tell you to shut down the server and stop trying, newbie. We target players who want to develop. Developing for subspace is a great thing to do for yourself if your 'that type' of person. It's a chance to unleash your creativity in a place where possibly hundreds of people can enjoy it. Creating something that everyone loves and has fun with is a feeling I have only gotten in subspace. Aquarius Edited October 29, 2009 by Aquarius Quote
L.C. Posted April 19, 2007 Report Posted April 19, 2007 (edited) Heh, this is awesome. I have just a little too much on my list.. I would feel somewhat ashamed and bashful-like to present it before you. Finally some dedicated developers in the community who are not ASSS-only people (I hope atleast). Edited April 19, 2007 by L.C. Quote
aquarius Posted April 21, 2007 Author Report Posted April 21, 2007 we're ASSS people, why the !@#$%^&* would we not be? Quote
L.C. Posted April 21, 2007 Report Posted April 21, 2007 Heh, not exactly the way I meant it. I think some of the coders in the Subspace (this) community are only willing, now, to code for ASSS and ASSS related only, and no longer code for anything that is not ASSS. I appreciate seeing coders who are willing to step out of that comfort zone of ASSS. Quote
aquarius Posted April 23, 2007 Author Report Posted April 23, 2007 well i support the decision to stop working on subgame, it's obsolete and we'll find much more fun in the near future in ASSS zones, (hyperspace) Quote
Witchie NL Posted April 23, 2007 Report Posted April 23, 2007 !@#$%^&* off . Subgame is still mostly used. So idc why we should stop thinking about it.Im staying at subgame. Quote
CRe Posted April 23, 2007 Report Posted April 23, 2007 Who wants to start the new topic on Subgame vs. ASSS? Quote
L.C. Posted April 23, 2007 Report Posted April 23, 2007 Who wants to start the new topic on Subgame vs. ASSS?I hope that isn't rhetorical. I certainly don't - kinda talked the whole subject around with someone before in a friend-friend kind of matter. ASSS is better for developers, really, than the common newbie; whereas Subgame can be learnt and setup much more easily and quicker for newbies. ;P ASSS is better than Subgame, very true, but Subgame offers enough features and is newb-friendly enough to be better for the majority of people (newbies). I would recommend ASSS for people on higher/more advanced levels. Quote
The Real Picard Posted May 12, 2007 Report Posted May 12, 2007 I'll tell you what... Chaos is in some serious need of help! LOL Thank GOD this place is here (and a Bud Light in my hand)! TRP Quote
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