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Posted
Two teams battle to control the two bases.

Control your territory while attempting to take over your adversary's

 

Objective

 

The objective is to control your base by claiming the flags that are placed in the different flag rooms.

There are two bases, one in the North and one in the South. The bases have 15 flags each, from which your team will receive 1 possession point per second for every flag that you hold.

The team with most points when the time is up wins.

Ships

 

Warbird - Fighter / Close range bomber

 

The all-round ship, suitable for most types of battles.

 

Javelin - Fighter

 

The ultimate fighter, specialized in close combat.

 

Spider - Ambush craft

 

The cloak / stealth ambush ship with the unique capability to port and release burst. Specialized in narrow areas where the burst are most efficient.

 

Leviathan - Long range bomber

 

The heavy artillery unit. Its fast L3 bombs makes this the best ship for distant targets.

 

Terrier - Miner / Close range bomber

 

The three repellers and unique ability to lay mines makes this a very effective defense unit.

 

Weasel - Fighter

 

The alternative close combat fighter, the only ship equipped with rockets.

 

Lancaster - Medium range bomber

 

With its bombs that can bounce up to 4 times, this ship has a wide bombing range in the bases.

 

Shark - Fighter / Close range bomber

 

The furtive fighter with a wide multifire spread, making it powerful from a certain distance in open areas.

 

For those of you who are about to post something like "this is a noob zone that sucks" Well, You are a noob who sucks so this zone would suit you perfectly

Come check it out.

 

Thanks for your time to ready this and posisbly try the zone out.

Posted
Did you ever fix how huge the map was, or do I stilll have to fly 5 kilometers to get to a base, and then 10km to attack the next?
Posted
that's why Dr. John Nroflentztein invented attaching warp drives back in the 2860's... It's based on the old warp drive, but takes advantage of a nearby ship's energy to deflect more easily the hyperspace layer, which result in a less energy-draining process, and a much more accurate destination.
Posted
that's why Dr. John Nroflentztein invented attaching warp drives back in the 2860's...

What???

 

Also, I thought the previous 17th parellel map had bases on the East and the West, and another construct to the south. Or have I just not logged on for too long?

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