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Posted

A great idea (in my opinion) is rename the Sensors section to "Electronics" or "Systems".

Add new items like Quantum Computers or Superconductors. Each giving some sort of boost.

It would diversify the sensors section and give players more options and incentive to purchase a sensor pod.

Posted

Super Conductors +1 energy

Repair Nanotechnology +1 recharge

Quantum Computer +1-5% faster fire rate?

Absorption Panels +5-10% gun absorb, -1 or 2 recharge

Solar Panels +1 recharge, -1 energy

Posted
Solar Panels make more sense as armor

_UU___UU__SSSSS____AAA____UU___UU__SSSSS____AAA___

_UU___UU_SS_______AAAAA___UU___UU_SS_______AAAAA__

_UU___UU__SSSSS__AA___AA__UU___UU__SSSSS__AA___AA_

_UU___UU______SS_AAAAAAA__UU___UU______SS_AAAAAAA_

__UUUUU___SSSSS_AA____AA___UUUUU___SSSSS_AA____AA

J.C. Dento> prime example of why america will never be a world super power.

Moscato> d1 is mad he will never have a job outside subspace

I can't see this because I turned signatures off. ps VT

Posted
Same with absorption panel. Reactor plants should be only giving +/- to energy and recharge while computers gives +/- to rotation cause then you can say better computers = better connections from ship master to engine room...>.>

The Ladder Theory - How high are you on the ladder?

 

http://img210.imageshack.us/img210/1228/unseeov9.gif

Posted

I'd like to see the following:

 

- Flag sensor - shows neuted flags on minimap

- Flag carrier sensor - shows red on minimap

- Ship readout sensor - ?shipstatus to show another player's shipstatus

- Ship locator sensor - ?locate gives coordinates. No need to spechunt. blum.gif

 

It'd be interesting if some of these were exclusive to the shark.

Posted
- Flag sensor - shows neuted flags on minimap

Not going to happen, was suggested in the past, and it's lame... if u want the flag u go find em

 

- Flag carrier sensor - shows red on minimap

isn't it already red on minimap if some1 holds flags... idea makes no sense blum.gif

 

- Ship readout sensor - ?shipstatus to show another player's shipstatus

good idea was already suggested in Dr. Brains Blog

 

- Ship locator sensor - ?locate gives coordinates. No need to spechunt. blum.gif

also a good idea i think

http://i466.photobucket.com/albums/rr22/3vilDoom/Evil-BW-Sig.gif
Posted
Flag sensor - shows neuted flags on minimap

Flag carrier sensor - shows red on minimap

It's not possible to do this.

 

Ship readout sensor - ?shipstatus to show another player's shipstatus

 

If they want to keep it private, then I'm not going to stop them.

 

Ship locator sensor - ?locate gives coordinates. No need to spechunt. blum.gif

 

That's kinda lame, I must admit.

Freedom is the right to be wrong.
Posted (edited)

doc for the shipstatus command i think he meant show that player your shipstatus lol

 

not you see theirs

Edited by 3vil
http://i466.photobucket.com/albums/rr22/3vilDoom/Evil-BW-Sig.gif
Posted

I dont think a command that shows ppl ur item or seeing other ppl's items are useful. Like come on, you gotta have a really thick skull to not notice wat other ppl have when they use their ship.

 

Like if someone uses reps, they have 1/2 cc. If they have same hp, they use same reactor. If you see they shoot yellow bombs, then they have HE missile. When they see u coming with a cloak/stealth, then they got x. Its not all that difficult to spec or watch them fight to see wat they approx have. The harder part would be determining sublight or armor

The Ladder Theory - How high are you on the ladder?

 

http://img210.imageshack.us/img210/1228/unseeov9.gif

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