jacob hunter! Posted April 4, 2007 Report Posted April 4, 2007 Instead of knowing our enemies gold amount through the list ranking sheet, I think it should be only visable during spying. That way it's more fun and more risk on who we want to attack http://i114.photobucket.com/albums/n243/dooshberry/attraction.jpghttp://img503.imageshack.us/img503/7196/lolrootyl9.png
Aileron Posted April 4, 2007 Report Posted April 4, 2007 I half agree. The problem with that is that as you said it is that noone would have any clue who to go after, and would have to routinely recon everybody, which takes a lot of time and would mean most people would have too many spying attempts on them. However, maybe it should just be harder to see points on the attack screen and easier to hide it. There isn't much point in sentry if someone with a spy rating one-fourth of your sentry can still see your points. " 'Good' is merely a point of view. " -Palpatine, Supreme Emperor of the Galactic Empire and Dark Lord of the Sith
jacob hunter! Posted April 4, 2007 Author Report Posted April 4, 2007 So how could we manage this? http://i114.photobucket.com/albums/n243/dooshberry/attraction.jpghttp://img503.imageshack.us/img503/7196/lolrootyl9.png
Aileron Posted April 4, 2007 Report Posted April 4, 2007 Well, your version is complicated. Mine just involves finding a certain if/then statement in the code and changing a constant. " 'Good' is merely a point of view. " -Palpatine, Supreme Emperor of the Galactic Empire and Dark Lord of the Sith
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