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Posted

Its cause last round, there were so much turns you could never get below 1k and there werent many ppl to hit too.

 

Thats y i said to remove range limit but make gold penalty for hitting ppl with way less troops then you and then you can boost up the turns as well.

Posted

Quit being a !@#$%^&* who attacks every turn on the turn and you won't run out of turns...simple enough.

 

Turns are supposed to be an actual obstacle. The idea is that a player should be able to go to sleep or go to work without having to worry too much that he won't get attacked three times for doing so.

 

Given that I keep getting attacked for one or two hours worth of income, I'd say that the number of turns is still on the heavy side.

Posted
Yeah... i do think lots of things make the newest version of SS RPG much harder to play - but I do think that the previous one was way too easy, and it was hard to max out your turns, or even run out of money... with the new game, a player has to be very careful what they do or else they will lose money and troops. No more storing money in the bank and watching it double overnight, either blum.gif
Posted
Well, I was getting about 2 turns an hour, which is certainly not 96 turns a day. I have more turns now, but I don't know if that's because people gave them to me, or because the game started giving me more. 96 turns a day would be plenty.
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