11___________ Posted March 30, 2007 Report Posted March 30, 2007 So, give us your thought of the newly created Id Drives and Jump Engines! Quote
Shia' Tan Posted March 30, 2007 Report Posted March 30, 2007 they rock dude! but i think spider should get jump also :/ Quote
Sharpflame Posted March 30, 2007 Report Posted March 30, 2007 They are good, but things i dont like: They replace TW pass Badly. 150k for unlimited sector access from anywhere. 1000k for unlimited sector access using a fixed box. HMM WHICH ONE?? People can spam ?jump portals, they aught to be limited to 1 at a time per user. Cuz its kinda lame. Quote
Dr Brain Posted March 30, 2007 Report Posted March 30, 2007 I will be adding an energy requirement, at the least. I think there's also a problem trying to jump from hyperspace. Quote
Sharpflame Posted March 30, 2007 Report Posted March 30, 2007 Ya, description says from hyperspace to realspace vice versa, but you cant lay jumps in ht's. You probably already knew that, but for those who didnt. ID drives and jump engines both are broken right now though Quote
Suicide_Run Posted March 30, 2007 Report Posted March 30, 2007 I havent tryed both yet but from the descriptions it looks nice. Question: Can ID Drives be used in center or go to center cause there doesnt seem to be sector # for center =/I think it shouldnt be able to be used in center or going to center cause then it would make tw p!@#$%^&* worth it. Quote
Dr Brain Posted March 30, 2007 Report Posted March 30, 2007 Use "?id C" If the TW is too underpowered, I'll find a way to make it better, either by reducing the usability of ID, or making TW much nicer. Yeah, I know about the problem with jump engines, but it takes a map change to fix it, which is always a bit of a pain. Quote
11___________ Posted March 31, 2007 Author Report Posted March 31, 2007 THE ID AND JUMP ENGINE SELL VALUE SHOULD BE CLOSER TO THE BUY VALUE I think they should be closer because people want to try new things, not get stuck with them forever and down alot of money. i think the jump engine is pretty useless, the id drive is WAY better. The jump is my flag runner. The tw p!@#$%^&* should be 100k, so it would set a middle between jump and id. Quote
Shia' Tan Posted March 31, 2007 Report Posted March 31, 2007 i agree sell price should be closer to buy price. i would buy the jump drive, but i want on my spider :/ as for id, its pretty nice, but it would be better if it could jump from different places, cause now it cant even go from right below safe in center. its somtimes hard to find a place to it from. i wish they were up right now Quote
*rc 1223* Posted March 31, 2007 Report Posted March 31, 2007 i havent been able to even check them out lol can u please give an iteam description bc ?iteminfo doesnt show many characteristics lol Quote
Suicide_Run Posted March 31, 2007 Report Posted March 31, 2007 Make sell price real close to buy price for a day or two. Let ppl try it out and if they dont want it, they can sell it. Afterwards, just lower the sell price cause for me I aint buying it yet cause I dunno if its good or not since I would lose a chunk of my money if I brought it. Jump Drive would be only useful for reccers or the turret cause they can jump out if they think someones gonna kill them. With the nrg requirement in mind, jump drive needs to be more useful... Quote
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