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Posted (edited)

i think the shark is way underused in hs. i usually only see two people use it (forgot the names). maybe it could be more powerful so more would use it?

 

maybe sensors at 50% of price so it could scout without costing a huge amount of money.

or more more sensor spots

or better armor\energy

or make the ship cheaper

or make start with special sensors, like a close range flag finder.

Edited by 11___________
Posted

shark isnt too great as a scout, seeing as both the warbird and javelin are faster than it...

 

im making my shark into my baser, and my wb my scout.

 

shark has low nrg which will help me die faster so i can item spam. and when youre rushing you dont really need bombs anyway.

Posted

Yea its not really meant for basing. I say that cause 1 lucky thor can kill it when a shark attaches and 2 can kill it if its summoned. And thors fly alot since people seem to like to have it on their wb these days =/

 

I think its a pretty good centering ship, pretty good at hit and run where u spray on approach and zoom away afterwards

Posted
i think shark should have close range flag finder that would make more ppl use it after a flag game but u should have to buy it and it should only be able to get by shark lol maybe 20k lol that would be good
Posted

I think flag finder should be 50k, kinda like how summoner is exclusive to lanc, this one is exclusive to shark.

 

I like the engine shutdown brick too, seeing as its very hard to get a kill with a shark, mine uses beam array and all i can do is trap my opponent, not kill them. All im doing is making it easier for others to get flags.

Posted

I think it should be something like 20-25k. Since there ill be a command to find the flags in an area around you. You make it each scan cost like 500-1k. 50k for a way to find flags that people hid and item stays till reset is abit strong imo. Since it aint hard to have a team mate in a summon lanc in tw tunnel to let you attach and jump to different base in shark to find all the hidden flags the cost per use will make it more fair for newer players that hides flags.

 

Maybe this way rich players wont sudden jump into game, steal all the hidden flags and win it.

Posted
I like the idea of giving the shark special flag-finding sensors

 

- Ability to see neuted flags

- Ability to track red flag carriers in overview map

 

Along with the engine shutdown brick. smile.gif

 

I believe i brought something familiar like this .. up a while ago.. it was rejected. Something called a Flag Radar as well, I had tried many different ways of ideas for a flag radar but they were all rejected. I've only seen a few of the last posts here, but I've noticed they involve some kind of flag radar... Which would also ruin the fun of finding flags, so I'm going to assume this will be rejected as well.

Posted

Maybe flag finder has penalties, e.g. It costs one of your sensor spots, AND a utility spot. Other penalties might include:

-Lose ability to use extended sensors

-Lower bounty apawn spawning

 

etc.

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