11___________ Posted March 13, 2007 Report Posted March 13, 2007 (edited) i think the shark is way underused in hs. i usually only see two people use it (forgot the names). maybe it could be more powerful so more would use it? maybe sensors at 50% of price so it could scout without costing a huge amount of money.or more more sensor spotsor better armor\energyor make the ship cheaperor make start with special sensors, like a close range flag finder. Edited March 13, 2007 by 11___________ Quote
*rc 1223* Posted March 13, 2007 Report Posted March 13, 2007 maybe more energy and a special type of bomb only it could use how bout it have the engines stop bomb so it would be more powerful but bomb costs 25-40k yeah Quote
Suicide_Run Posted March 13, 2007 Report Posted March 13, 2007 Giving it bomb wont really work......As i said in the other shark post. Give it 4 sensor slots but shark cant convert. That way it ill be a real scout ship since scout ships usually have sensors..... Quote
nebulou Posted March 13, 2007 Report Posted March 13, 2007 shark isnt too great as a scout, seeing as both the warbird and javelin are faster than it... im making my shark into my baser, and my wb my scout. shark has low nrg which will help me die faster so i can item spam. and when youre rushing you dont really need bombs anyway. Quote
*rc 1223* Posted March 13, 2007 Report Posted March 13, 2007 ya lol no need for bomb unless ur lev or lanc with the bomb line lol but shark is a good scout ship if u buy manuevering fins and its a good center lamer lol Quote
Suicide_Run Posted March 13, 2007 Report Posted March 13, 2007 Yea its not really meant for basing. I say that cause 1 lucky thor can kill it when a shark attaches and 2 can kill it if its summoned. And thors fly alot since people seem to like to have it on their wb these days =/ I think its a pretty good centering ship, pretty good at hit and run where u spray on approach and zoom away afterwards Quote
*rc 1223* Posted March 14, 2007 Report Posted March 14, 2007 i agree but u can make it good with enough money Quote
11___________ Posted March 14, 2007 Author Report Posted March 14, 2007 you can make anything good with money... Quote
*rc 1223* Posted March 15, 2007 Report Posted March 15, 2007 i think shark should have close range flag finder that would make more ppl use it after a flag game but u should have to buy it and it should only be able to get by shark lol maybe 20k lol that would be good Quote
Deathmonger Posted March 15, 2007 Report Posted March 15, 2007 I like the idea of giving the shark special flag-finding sensors - Ability to see neuted flags- Ability to track red flag carriers in overview map Along with the engine shutdown brick. Quote
Sharpflame Posted March 15, 2007 Report Posted March 15, 2007 I think flag finder should be 50k, kinda like how summoner is exclusive to lanc, this one is exclusive to shark. I like the engine shutdown brick too, seeing as its very hard to get a kill with a shark, mine uses beam array and all i can do is trap my opponent, not kill them. All im doing is making it easier for others to get flags. Quote
Suicide_Run Posted March 15, 2007 Report Posted March 15, 2007 I think it should be something like 20-25k. Since there ill be a command to find the flags in an area around you. You make it each scan cost like 500-1k. 50k for a way to find flags that people hid and item stays till reset is abit strong imo. Since it aint hard to have a team mate in a summon lanc in tw tunnel to let you attach and jump to different base in shark to find all the hidden flags the cost per use will make it more fair for newer players that hides flags. Maybe this way rich players wont sudden jump into game, steal all the hidden flags and win it. Quote
Sharpflame Posted March 17, 2007 Report Posted March 17, 2007 I dont really like the item deploy rate shark has right now. I like to use it for rushing, and I cant item spam very well. Quote
Deathboy-evil Posted March 17, 2007 Report Posted March 17, 2007 I like the idea of giving the shark special flag-finding sensors - Ability to see neuted flags- Ability to track red flag carriers in overview map Along with the engine shutdown brick. I believe i brought something familiar like this .. up a while ago.. it was rejected. Something called a Flag Radar as well, I had tried many different ways of ideas for a flag radar but they were all rejected. I've only seen a few of the last posts here, but I've noticed they involve some kind of flag radar... Which would also ruin the fun of finding flags, so I'm going to assume this will be rejected as well. Quote
Sharpflame Posted March 18, 2007 Report Posted March 18, 2007 Maybe flag finder has penalties, e.g. It costs one of your sensor spots, AND a utility spot. Other penalties might include:-Lose ability to use extended sensors-Lower bounty apawn spawning etc. Quote
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