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Posted

heres an idea i had, remove the safes from the transwarps in the bases.

 

they cause a problem, when more than 1 team attacks a base both lancasters will sit in the safe, making it impossible for either to win.

 

without the safe the lancasters can be killed, allowing one of the teams time to get a hold in the base.

Posted

I agree with neb that there is a problem--the TW safes near base entrances make it too easy to flank. Minimally the TW gate should be moved far away from the base entrance, particularly in base 3 which is what neb is probably thinking of.

 

I don't see why camping at the tw gates is a problem unless you're a runwinner.

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