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Posted

So 3.0 version is now released... Enjoy! smile.gif

Any feedback will be greatly appreciated. And if you find any bugs, please tell us instead of throwing away the program blum.gif

 

I updated the topic on MGB's forum with new version.

I also messaged Bajan about uploading it on www.subspacedownloads.com... because the file is larger than the standard max file size in the file submission form. This update is especially important because of the auto-update server moved. That means someone downloading an older version in a couple of months might be unable to update.

 

Keep your Auto-update setting on, updates will keep coming in :(

Posted (edited)

Just something minor to fix later!

When you check for updates it used to Change from saying "Searching for updates..."

to something like "Done" or "No New Updates" when it was up to date?

ATM that part above the progress bar stays as it is...

 

And IMO, i dont think the End user doesn't need to know update server path?

"Searching for updates at " maybe just leave it saying "Searching for updates..."

 

Lol, im being picky!

 

shiftyninja.gif

Edited by RiiStar
Posted

Lvz -> import lvz -> imported an lvz

This lvz includes the background of the arena. this background is both showed as mapopject and screenobject and also apears as an animation.

Posted

What is this error(friend has it)-

 

missing COMP"NUMBERS".OSX FILE

 

where "numbers" are stuff i forgot that seem random. would help if you could let us know. ty.

 

btw. i gave him my folder for dcme which works for me but not him. ty again

Posted

he may be missing msinet.ocx, or MSVBVM60.dll

You can find these in a pinned thread on this forum

 

If it's something about another file, we'd like to know the exact name

 

And usually, searching the filename on google allows you to find it easily, and download it.

Placing these files in DCME folder should work

Posted

Ok... thanks for that one, fixed...

that bug came up when re-ordering tools... forgot to change one thing

 

I'll release an update tonight with that fix, and some others

Posted

- When you go to "Open..." and then press "Cancel", you get an error: "0:"

- If you have a big map with lots of tiles, and you zoom out completely, and you press crtl+A, you get an error and DCME dies. Error: " Runtime error '9': Subscript out of range "

 

 

Could you get DCME to save all maps when it crashes? Lost several bases to it now ;) .

Posted

check the autosave option... you can set it to save more maps, more often if you'd like...

File -> Open autosave might allow you to restore a backup too

 

that popup when canceling an open map is new... fixing...wtf... it did it... now I do line by line debug... and it didn't do it... grrr... hmm wtf

 

uh ok... I don't really understand why it was a problem.. but it's fixed now

 

 

SelectTiles bug fixed... was missing a boundary check there... it happens if your preview is larger than 1024 pixels... also made 'SelectAllTiles' and all related actions switch tool to selection automatically, and added busy cursor during these operations

Posted

File 53 missing? it doesn't say anything about which file is missing?

Does the save dialog appears?

Post your dcme.log file, it might help

Posted

3/11/2007 10:20:17 AM --- Drake Continuum Map Editor (v3.1.1) starting...

+++ OtherInstance 0

+++ openedMapByArgs False

Un!@#$%^&*led 1 @ NewMap, path = '' usingDefaultTileset True

Un!@#$%^&*led 1 @ NewMap, DefaultWalltiles =

Un!@#$%^&*led 1 @ NewMap, DefaultTileset =

Un!@#$%^&*led 1 @ InitTileset, tilesetpath= Default usingDefaultTileset True

+++ Last update: 29-12-1899 - Update period: 2

+++ Searching for updates at http://www.dcme.sscentral.com/autoupdate/dcmeupdate.txt...

+++ Latest version available: 3.1.1 (Current version: 3.1.1)

DCME ready

Un!@#$%^&*led 1.lvl @ SaveMap, saving map... C:\Do!@#$%^&*ents and Settings\M. Ibraheem\My Do!@#$%^&*ents\kosh\Un!@#$%^&*led 1.lvl, SSMECompatible False, Silent False

*** ERROR 53 (File not found) in procedure SaveMap of Form frmMain

Un!@#$%^&*led 1.lvl @ SaveMap, saving map... C:\Do!@#$%^&*ents and Settings\M. Ibraheem\My Do!@#$%^&*ents\kosh\Un!@#$%^&*led 1.lvl, SSMECompatible False, Silent False

*** ERROR 53 (File not found) in procedure SaveMap of Form frmMain

*** ERROR 53 (File not found) in procedure SaveMap of Form frmGeneral

 

3/11/2007 10:26:39 AM --- Drake Continuum Map Editor (v3.1.1) starting...

+++ OtherInstance 0

+++ openedMapByArgs False

Un!@#$%^&*led 1 @ NewMap, path = '' usingDefaultTileset True

Un!@#$%^&*led 1 @ NewMap, DefaultWalltiles =

Un!@#$%^&*led 1 @ NewMap, DefaultTileset =

Un!@#$%^&*led 1 @ InitTileset, tilesetpath= Default usingDefaultTileset True

+++ Last update: 11-03-2007 - Update period: 2

DCME ready

Float tileset loaded

+++ Closing map Un!@#$%^&*led 1 (ID: 0)

+++ Closing map 0 ...Map is already closed... something's wrong...

 

3/11/2007 1:23:28 PM --- Drake Continuum Map Editor (v3.1.1) starting...

+++ OtherInstance 0

+++ openedMapByArgs False

Un!@#$%^&*led 1 @ NewMap, path = '' usingDefaultTileset True

Un!@#$%^&*led 1 @ NewMap, DefaultWalltiles =

Un!@#$%^&*led 1 @ NewMap, DefaultTileset =

Un!@#$%^&*led 1 @ InitTileset, tilesetpath= Default usingDefaultTileset True

+++ Last update: 11-03-2007 - Update period: 2

DCME ready

+++ Closing map Un!@#$%^&*led 1 (ID: 0)

+++ Closing map 0 ...Map is already closed... something's wrong...

 

3/11/2007 1:23:38 PM --- Drake Continuum Map Editor (v3.1.1) starting...

+++ OtherInstance 0

+++ openedMapByArgs False

Un!@#$%^&*led 1 @ NewMap, path = '' usingDefaultTileset True

Un!@#$%^&*led 1 @ NewMap, DefaultWalltiles =

Un!@#$%^&*led 1 @ NewMap, DefaultTileset =

Un!@#$%^&*led 1 @ InitTileset, tilesetpath= Default usingDefaultTileset True

+++ Last update: 11-03-2007 - Update period: 2

DCME ready

+++ Closing map Un!@#$%^&*led 1 (ID: 0)

+++ Closing map 0 ...Map is already closed... something's wrong...

 

3/11/2007 1:58:32 PM --- Drake Continuum Map Editor (v3.1.1) starting...

+++ OtherInstance 0

+++ openedMapByArgs False

Un!@#$%^&*led 1 @ NewMap, path = '' usingDefaultTileset True

Un!@#$%^&*led 1 @ NewMap, DefaultWalltiles =

Un!@#$%^&*led 1 @ NewMap, DefaultTileset =

Un!@#$%^&*led 1 @ InitTileset, tilesetpath= Default usingDefaultTileset True

+++ Last update: 11-03-2007 - Update period: 2

DCME ready

+++ Searching for updates at http://www.dcme.sscentral.com/autoupdate/dcmeupdate.txt...

+++ Latest version available: 3.1.2 (Current version: 3.1.1)

+++ Downloading from http://dcme.sscentral.com/autoupdate/dcmeupdate3102.exe to C:\Do!@#$%^&*ents and Settings\M. Ibraheem\My Do!@#$%^&*ents\dcme\DCMEupdate.exe

+++ Update files successfully downloaded.

+++ Closing map Un!@#$%^&*led 1 (ID: 0)

+++ Closing map 0 ...Map is already closed... something's wrong...

+++ Updating with C:\Do!@#$%^&*ents and Settings\M. Ibraheem\My Do!@#$%^&*ents\dcme\DCMEupdate.exe

 

3/11/2007 1:59:07 PM --- Drake Continuum Map Editor (v3.1.2) starting...

+++ OtherInstance 0

+++ openedMapByArgs False

Un!@#$%^&*led 1 @ NewMap, path = '' usingDefaultTileset True

Un!@#$%^&*led 1 @ NewMap, DefaultWalltiles =

Un!@#$%^&*led 1 @ NewMap, DefaultTileset =

Un!@#$%^&*led 1 @ InitTileset, tilesetpath= Default usingDefaultTileset True

+++ Last update: 11-03-2007 - Update period: 2

DCME ready

kosh.lvl @ SaveMap, saving map... C:\Do!@#$%^&*ents and Settings\M. Ibraheem\My Do!@#$%^&*ents\kosh\kosh.lvl, SSMECompatible False, Silent False

*** ERROR 53 (File not found) in procedure SaveMap of Form frmMain

kosh.lvl @ SaveMap, saving map... C:\Do!@#$%^&*ents and Settings\M. Ibraheem\My Do!@#$%^&*ents\kosh\kosh.lvl, SSMECompatible True, Silent False

*** ERROR 53 (File not found) in procedure SaveMap of Form frmMain

hmm.lvl @ SaveMap, saving map... C:\Do!@#$%^&*ents and Settings\M. Ibraheem\My Do!@#$%^&*ents\kosh\hmm.lvl, SSMECompatible False, Silent False

*** ERROR 53 (File not found) in procedure SaveMap of Form frmMain

hmm.lvl @ SaveMap, saving map... C:\Do!@#$%^&*ents and Settings\M. Ibraheem\My Do!@#$%^&*ents\hmm.lvl, SSMECompatible False, Silent False

hmm.lvl @ SaveMap, usingDefaultTileset True : no tileset saved

hmm.lvl @ SaveMap, BMPData is stored into lvl, starting tile data at 1

hmm.lvl @ SaveMap, 0 tiles were saved into lvl. Total file size: 1 bytes.

Float tileset loaded

hmm.lvl @ ImportTileset, importing: C:\Program Files\Continuum\zones\TWDev Zone\#jitter2.lvl

hmm.lvl @ Bitmap info header:

--- Color Depth: 24

--- Size: 304x160

--- BiSizeImage: 145920

--- Compression: 0

hmm.lvl @ ImportTileset, bmpdata is imported from: C:\Program Files\Continuum\zones\TWDev Zone\#jitter2.lvl

hmm.lvl @ InitTileset, tilesetpath= C:\Program Files\Continuum\zones\TWDev Zone\#jitter2.lvl usingDefaultTileset False

hmm.lvl @ SaveMap, saving map... C:\Do!@#$%^&*ents and Settings\M. Ibraheem\My Do!@#$%^&*ents\dcme\DCME autosaves\FFFF3E22A4D7_2007-03-11-14-09-08_hmm.lvl.bak, SSMECompatible False, Silent True

hmm.lvl @ SaveMap, bitmap header position: 1

hmm.lvl @ SaveMap, bfReserved1 set to: 145976 (145976)

hmm.lvl @ eLVL.PutELVLData, Saving Hashcode FFFF3E22A4D7 at 145989

hmm.lvl @ eLVL.PutELVLData, Rewriting total size: 32 at 145981

hmm.lvl @ SaveMap, total eLVL size returned: 32

hmm.lvl @ SaveMap, New bitmap bfSize: 146008 (146008)

hmm.lvl @ SaveMap, BMPData is stored into lvl, starting tile data at 146009

hmm.lvl @ SaveMap, 12 tiles were saved into lvl. Total file size: 146057 bytes.

hmm.lvl @ SaveMap, saving map... C:\Do!@#$%^&*ents and Settings\M. Ibraheem\My Do!@#$%^&*ents\dcme\DCME autosaves\FFFF3E22A4D7_2007-03-11-14-19-09_hmm.lvl.bak, SSMECompatible False, Silent True

hmm.lvl @ SaveMap, bitmap header position: 1

hmm.lvl @ SaveMap, bfReserved1 set to: 145976 (145976)

hmm.lvl @ eLVL.PutELVLData, Saving Hashcode FFFF3E22A4D7 at 145989

hmm.lvl @ eLVL.PutELVLData, Rewriting total size: 32 at 145981

hmm.lvl @ SaveMap, total eLVL size returned: 32

hmm.lvl @ SaveMap, New bitmap bfSize: 146008 (146008)

hmm.lvl @ SaveMap, BMPData is stored into lvl, starting tile data at 146009

hmm.lvl @ SaveMap, 156 tiles were saved into lvl. Total file size: 146633 bytes.

+++ Closing map hmm.lvl (ID: 0)

Float radar loaded

Un!@#$%^&*led 1 @ NewMap, path = '' usingDefaultTileset True

Un!@#$%^&*led 1 @ NewMap, DefaultWalltiles =

Un!@#$%^&*led 1 @ NewMap, DefaultTileset =

Un!@#$%^&*led 1 @ InitTileset, tilesetpath= Default usingDefaultTileset True

Un!@#$%^&*led 1 @ SaveMap, saving map... C:\Do!@#$%^&*ents and Settings\M. Ibraheem\My Do!@#$%^&*ents\dcme\DCME autosaves\FFFF3E22BFED_2007-03-11-14-38-42_Un!@#$%^&*led 1.bak, SSMECompatible False, Silent True

Un!@#$%^&*led 1 @ SaveMap, usingDefaultTileset True : no tileset saved

Un!@#$%^&*led 1 @ SaveMap, BMPData is stored into lvl, starting tile data at 1

Un!@#$%^&*led 1 @ SaveMap, 0 tiles were saved into lvl. Total file size: 1 bytes.

Un!@#$%^&*led 1 @ SaveMap, saving map... C:\Do!@#$%^&*ents and Settings\M. Ibraheem\My Do!@#$%^&*ents\dcme\DCME autosaves\FFFF3E22BFED_2007-03-11-14-48-43_Un!@#$%^&*led 1.bak, SSMECompatible False, Silent True

Un!@#$%^&*led 1 @ SaveMap, usingDefaultTileset True : no tileset saved

Un!@#$%^&*led 1 @ SaveMap, BMPData is stored into lvl, starting tile data at 1

Un!@#$%^&*led 1 @ SaveMap, 0 tiles were saved into lvl. Total file size: 1 bytes.

Un!@#$%^&*led 1 @ SaveMap, saving map... C:\Do!@#$%^&*ents and Settings\M. Ibraheem\My Do!@#$%^&*ents\dcme\DCME autosaves\FFFF3E22BFED_2007-03-11-14-58-44_Un!@#$%^&*led 1.bak, SSMECompatible False, Silent True

Un!@#$%^&*led 1 @ SaveMap, usingDefaultTileset True : no tileset saved

Un!@#$%^&*led 1 @ SaveMap, BMPData is stored into lvl, starting tile data at 1

Un!@#$%^&*led 1 @ SaveMap, 0 tiles were saved into lvl. Total file size: 1 bytes.

+++ Closing map Un!@#$%^&*led 1 (ID: 0)

+++ Closing map 0 ...Map is already closed... something's wrong...

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