Samapico Posted March 1, 2007 Report Posted March 1, 2007 So 3.0 version is now released... Enjoy! Any feedback will be greatly appreciated. And if you find any bugs, please tell us instead of throwing away the program I updated the topic on MGB's forum with new version.I also messaged Bajan about uploading it on www.subspacedownloads.com... because the file is larger than the standard max file size in the file submission form. This update is especially important because of the auto-update server moved. That means someone downloading an older version in a couple of months might be unable to update. Keep your Auto-update setting on, updates will keep coming in Quote
Witchie NL Posted March 1, 2007 Report Posted March 1, 2007 Ok great! Thank you samapico!(How did you think of the the name 'Samapico' anyway? Sounds realy funny) Quote
RiiStar Posted March 1, 2007 Report Posted March 1, 2007 (edited) Just something minor to fix later!When you check for updates it used to Change from saying "Searching for updates..."to something like "Done" or "No New Updates" when it was up to date?ATM that part above the progress bar stays as it is... And IMO, i dont think the End user doesn't need to know update server path?"Searching for updates at " maybe just leave it saying "Searching for updates..." Lol, im being picky! Edited March 1, 2007 by RiiStar Quote
Witchie NL Posted March 1, 2007 Report Posted March 1, 2007 Lvz -> import lvz -> imported an lvz This lvz includes the background of the arena. this background is both showed as mapopject and screenobject and also apears as an animation. Quote
Yoink Posted March 1, 2007 Report Posted March 1, 2007 I would like to buy you gentlemen each a beer. Quote
tcsoccerman Posted March 1, 2007 Report Posted March 1, 2007 What is this error(friend has it)- missing COMP"NUMBERS".OSX FILE where "numbers" are stuff i forgot that seem random. would help if you could let us know. ty. btw. i gave him my folder for dcme which works for me but not him. ty again Quote
Samapico Posted March 2, 2007 Author Report Posted March 2, 2007 he may be missing msinet.ocx, or MSVBVM60.dllYou can find these in a pinned thread on this forum If it's something about another file, we'd like to know the exact name And usually, searching the filename on google allows you to find it easily, and download it.Placing these files in DCME folder should work Quote
Witchie NL Posted March 2, 2007 Report Posted March 2, 2007 could be..Ohh and sama since i have limited space on this forum i better not post the lvz.Go to DS and download.. then look for pub0gfx.lvz Quote
Yavaris Posted March 10, 2007 Report Posted March 10, 2007 the ellipse tool isnt working in 3.1.0 keep getting this error: error 0 () in procedure MouseMove o Class Module Line Quote
Samapico Posted March 10, 2007 Author Report Posted March 10, 2007 Ok... thanks for that one, fixed... that bug came up when re-ordering tools... forgot to change one thing I'll release an update tonight with that fix, and some others Quote
Yavaris Posted March 11, 2007 Report Posted March 11, 2007 - When you go to "Open..." and then press "Cancel", you get an error: "0:" - If you have a big map with lots of tiles, and you zoom out completely, and you press crtl+A, you get an error and DCME dies. Error: " Runtime error '9': Subscript out of range " Could you get DCME to save all maps when it crashes? Lost several bases to it now . Quote
Samapico Posted March 11, 2007 Author Report Posted March 11, 2007 check the autosave option... you can set it to save more maps, more often if you'd like...File -> Open autosave might allow you to restore a backup too that popup when canceling an open map is new... fixing...wtf... it did it... now I do line by line debug... and it didn't do it... grrr... hmm wtf uh ok... I don't really understand why it was a problem.. but it's fixed now SelectTiles bug fixed... was missing a boundary check there... it happens if your preview is larger than 1024 pixels... also made 'SelectAllTiles' and all related actions switch tool to selection automatically, and added busy cursor during these operations Quote
CRe Posted March 11, 2007 Report Posted March 11, 2007 When you go to save it says File 53 missing Quote
Samapico Posted March 11, 2007 Author Report Posted March 11, 2007 uh? save as in... File -> save? or file -> save as? Quote
Samapico Posted March 11, 2007 Author Report Posted March 11, 2007 File 53 missing? it doesn't say anything about which file is missing?Does the save dialog appears?Post your dcme.log file, it might help Quote
CRe Posted March 12, 2007 Report Posted March 12, 2007 3/11/2007 10:20:17 AM --- Drake Continuum Map Editor (v3.1.1) starting...+++ OtherInstance 0+++ openedMapByArgs FalseUn!@#$%^&*led 1 @ NewMap, path = '' usingDefaultTileset TrueUn!@#$%^&*led 1 @ NewMap, DefaultWalltiles = Un!@#$%^&*led 1 @ NewMap, DefaultTileset = Un!@#$%^&*led 1 @ InitTileset, tilesetpath= Default usingDefaultTileset True+++ Last update: 29-12-1899 - Update period: 2+++ Searching for updates at http://www.dcme.sscentral.com/autoupdate/dcmeupdate.txt...+++ Latest version available: 3.1.1 (Current version: 3.1.1)DCME readyUn!@#$%^&*led 1.lvl @ SaveMap, saving map... C:\Do!@#$%^&*ents and Settings\M. Ibraheem\My Do!@#$%^&*ents\kosh\Un!@#$%^&*led 1.lvl, SSMECompatible False, Silent False*** ERROR 53 (File not found) in procedure SaveMap of Form frmMainUn!@#$%^&*led 1.lvl @ SaveMap, saving map... C:\Do!@#$%^&*ents and Settings\M. Ibraheem\My Do!@#$%^&*ents\kosh\Un!@#$%^&*led 1.lvl, SSMECompatible False, Silent False*** ERROR 53 (File not found) in procedure SaveMap of Form frmMain*** ERROR 53 (File not found) in procedure SaveMap of Form frmGeneral 3/11/2007 10:26:39 AM --- Drake Continuum Map Editor (v3.1.1) starting...+++ OtherInstance 0+++ openedMapByArgs FalseUn!@#$%^&*led 1 @ NewMap, path = '' usingDefaultTileset TrueUn!@#$%^&*led 1 @ NewMap, DefaultWalltiles = Un!@#$%^&*led 1 @ NewMap, DefaultTileset = Un!@#$%^&*led 1 @ InitTileset, tilesetpath= Default usingDefaultTileset True+++ Last update: 11-03-2007 - Update period: 2DCME readyFloat tileset loaded+++ Closing map Un!@#$%^&*led 1 (ID: 0)+++ Closing map 0 ...Map is already closed... something's wrong... 3/11/2007 1:23:28 PM --- Drake Continuum Map Editor (v3.1.1) starting...+++ OtherInstance 0+++ openedMapByArgs FalseUn!@#$%^&*led 1 @ NewMap, path = '' usingDefaultTileset TrueUn!@#$%^&*led 1 @ NewMap, DefaultWalltiles = Un!@#$%^&*led 1 @ NewMap, DefaultTileset = Un!@#$%^&*led 1 @ InitTileset, tilesetpath= Default usingDefaultTileset True+++ Last update: 11-03-2007 - Update period: 2DCME ready+++ Closing map Un!@#$%^&*led 1 (ID: 0)+++ Closing map 0 ...Map is already closed... something's wrong... 3/11/2007 1:23:38 PM --- Drake Continuum Map Editor (v3.1.1) starting...+++ OtherInstance 0+++ openedMapByArgs FalseUn!@#$%^&*led 1 @ NewMap, path = '' usingDefaultTileset TrueUn!@#$%^&*led 1 @ NewMap, DefaultWalltiles = Un!@#$%^&*led 1 @ NewMap, DefaultTileset = Un!@#$%^&*led 1 @ InitTileset, tilesetpath= Default usingDefaultTileset True+++ Last update: 11-03-2007 - Update period: 2DCME ready+++ Closing map Un!@#$%^&*led 1 (ID: 0)+++ Closing map 0 ...Map is already closed... something's wrong... 3/11/2007 1:58:32 PM --- Drake Continuum Map Editor (v3.1.1) starting...+++ OtherInstance 0+++ openedMapByArgs FalseUn!@#$%^&*led 1 @ NewMap, path = '' usingDefaultTileset TrueUn!@#$%^&*led 1 @ NewMap, DefaultWalltiles = Un!@#$%^&*led 1 @ NewMap, DefaultTileset = Un!@#$%^&*led 1 @ InitTileset, tilesetpath= Default usingDefaultTileset True+++ Last update: 11-03-2007 - Update period: 2DCME ready+++ Searching for updates at http://www.dcme.sscentral.com/autoupdate/dcmeupdate.txt...+++ Latest version available: 3.1.2 (Current version: 3.1.1)+++ Downloading from http://dcme.sscentral.com/autoupdate/dcmeupdate3102.exe to C:\Do!@#$%^&*ents and Settings\M. Ibraheem\My Do!@#$%^&*ents\dcme\DCMEupdate.exe+++ Update files successfully downloaded.+++ Closing map Un!@#$%^&*led 1 (ID: 0)+++ Closing map 0 ...Map is already closed... something's wrong...+++ Updating with C:\Do!@#$%^&*ents and Settings\M. Ibraheem\My Do!@#$%^&*ents\dcme\DCMEupdate.exe 3/11/2007 1:59:07 PM --- Drake Continuum Map Editor (v3.1.2) starting...+++ OtherInstance 0+++ openedMapByArgs FalseUn!@#$%^&*led 1 @ NewMap, path = '' usingDefaultTileset TrueUn!@#$%^&*led 1 @ NewMap, DefaultWalltiles = Un!@#$%^&*led 1 @ NewMap, DefaultTileset = Un!@#$%^&*led 1 @ InitTileset, tilesetpath= Default usingDefaultTileset True+++ Last update: 11-03-2007 - Update period: 2DCME readykosh.lvl @ SaveMap, saving map... C:\Do!@#$%^&*ents and Settings\M. Ibraheem\My Do!@#$%^&*ents\kosh\kosh.lvl, SSMECompatible False, Silent False*** ERROR 53 (File not found) in procedure SaveMap of Form frmMainkosh.lvl @ SaveMap, saving map... C:\Do!@#$%^&*ents and Settings\M. Ibraheem\My Do!@#$%^&*ents\kosh\kosh.lvl, SSMECompatible True, Silent False*** ERROR 53 (File not found) in procedure SaveMap of Form frmMainhmm.lvl @ SaveMap, saving map... C:\Do!@#$%^&*ents and Settings\M. Ibraheem\My Do!@#$%^&*ents\kosh\hmm.lvl, SSMECompatible False, Silent False*** ERROR 53 (File not found) in procedure SaveMap of Form frmMainhmm.lvl @ SaveMap, saving map... C:\Do!@#$%^&*ents and Settings\M. Ibraheem\My Do!@#$%^&*ents\hmm.lvl, SSMECompatible False, Silent Falsehmm.lvl @ SaveMap, usingDefaultTileset True : no tileset savedhmm.lvl @ SaveMap, BMPData is stored into lvl, starting tile data at 1hmm.lvl @ SaveMap, 0 tiles were saved into lvl. Total file size: 1 bytes.Float tileset loadedhmm.lvl @ ImportTileset, importing: C:\Program Files\Continuum\zones\TWDev Zone\#jitter2.lvlhmm.lvl @ Bitmap info header: --- Color Depth: 24 --- Size: 304x160 --- BiSizeImage: 145920 --- Compression: 0hmm.lvl @ ImportTileset, bmpdata is imported from: C:\Program Files\Continuum\zones\TWDev Zone\#jitter2.lvlhmm.lvl @ InitTileset, tilesetpath= C:\Program Files\Continuum\zones\TWDev Zone\#jitter2.lvl usingDefaultTileset Falsehmm.lvl @ SaveMap, saving map... C:\Do!@#$%^&*ents and Settings\M. Ibraheem\My Do!@#$%^&*ents\dcme\DCME autosaves\FFFF3E22A4D7_2007-03-11-14-09-08_hmm.lvl.bak, SSMECompatible False, Silent Truehmm.lvl @ SaveMap, bitmap header position: 1hmm.lvl @ SaveMap, bfReserved1 set to: 145976 (145976)hmm.lvl @ eLVL.PutELVLData, Saving Hashcode FFFF3E22A4D7 at 145989hmm.lvl @ eLVL.PutELVLData, Rewriting total size: 32 at 145981hmm.lvl @ SaveMap, total eLVL size returned: 32hmm.lvl @ SaveMap, New bitmap bfSize: 146008 (146008)hmm.lvl @ SaveMap, BMPData is stored into lvl, starting tile data at 146009hmm.lvl @ SaveMap, 12 tiles were saved into lvl. Total file size: 146057 bytes.hmm.lvl @ SaveMap, saving map... C:\Do!@#$%^&*ents and Settings\M. Ibraheem\My Do!@#$%^&*ents\dcme\DCME autosaves\FFFF3E22A4D7_2007-03-11-14-19-09_hmm.lvl.bak, SSMECompatible False, Silent Truehmm.lvl @ SaveMap, bitmap header position: 1hmm.lvl @ SaveMap, bfReserved1 set to: 145976 (145976)hmm.lvl @ eLVL.PutELVLData, Saving Hashcode FFFF3E22A4D7 at 145989hmm.lvl @ eLVL.PutELVLData, Rewriting total size: 32 at 145981hmm.lvl @ SaveMap, total eLVL size returned: 32hmm.lvl @ SaveMap, New bitmap bfSize: 146008 (146008)hmm.lvl @ SaveMap, BMPData is stored into lvl, starting tile data at 146009hmm.lvl @ SaveMap, 156 tiles were saved into lvl. Total file size: 146633 bytes.+++ Closing map hmm.lvl (ID: 0)Float radar loadedUn!@#$%^&*led 1 @ NewMap, path = '' usingDefaultTileset TrueUn!@#$%^&*led 1 @ NewMap, DefaultWalltiles = Un!@#$%^&*led 1 @ NewMap, DefaultTileset = Un!@#$%^&*led 1 @ InitTileset, tilesetpath= Default usingDefaultTileset TrueUn!@#$%^&*led 1 @ SaveMap, saving map... C:\Do!@#$%^&*ents and Settings\M. Ibraheem\My Do!@#$%^&*ents\dcme\DCME autosaves\FFFF3E22BFED_2007-03-11-14-38-42_Un!@#$%^&*led 1.bak, SSMECompatible False, Silent TrueUn!@#$%^&*led 1 @ SaveMap, usingDefaultTileset True : no tileset savedUn!@#$%^&*led 1 @ SaveMap, BMPData is stored into lvl, starting tile data at 1Un!@#$%^&*led 1 @ SaveMap, 0 tiles were saved into lvl. Total file size: 1 bytes.Un!@#$%^&*led 1 @ SaveMap, saving map... C:\Do!@#$%^&*ents and Settings\M. Ibraheem\My Do!@#$%^&*ents\dcme\DCME autosaves\FFFF3E22BFED_2007-03-11-14-48-43_Un!@#$%^&*led 1.bak, SSMECompatible False, Silent TrueUn!@#$%^&*led 1 @ SaveMap, usingDefaultTileset True : no tileset savedUn!@#$%^&*led 1 @ SaveMap, BMPData is stored into lvl, starting tile data at 1Un!@#$%^&*led 1 @ SaveMap, 0 tiles were saved into lvl. Total file size: 1 bytes.Un!@#$%^&*led 1 @ SaveMap, saving map... C:\Do!@#$%^&*ents and Settings\M. Ibraheem\My Do!@#$%^&*ents\dcme\DCME autosaves\FFFF3E22BFED_2007-03-11-14-58-44_Un!@#$%^&*led 1.bak, SSMECompatible False, Silent TrueUn!@#$%^&*led 1 @ SaveMap, usingDefaultTileset True : no tileset savedUn!@#$%^&*led 1 @ SaveMap, BMPData is stored into lvl, starting tile data at 1Un!@#$%^&*led 1 @ SaveMap, 0 tiles were saved into lvl. Total file size: 1 bytes.+++ Closing map Un!@#$%^&*led 1 (ID: 0)+++ Closing map 0 ...Map is already closed... something's wrong... Quote
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