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Posted
I dont play in the zone but I know that at one point 17th had a decent population. Can someone tell me (without belittling me or other players) what might have caused it to become so -- desolate?

Updated!  Omega Fire 2014

  The Last Burning Flame in Subspace

           www.omega-fire.co

 

Posted
That's way more than 10 dood. I'm thinking of writing a dirge.

I love ER>Tex

http://www.audigex.com/gamepics1/texichu.jpg

Thanks to LarryTheHamster for this awesomeness.

Ex 17th SMod

Ex 17th Bot Coordinator

Ex 17th Dev

Posted (edited)

when 17th had a recession of a population, they launched a new pub called complex. complex being launched i believe september 2005. complex wasnt a bad idea, but it had flaws and bot problems, and after 3 weeks no one played it and they left it on for 5 months. when they put the old map back up, 17th population didnt recover back to even as bad as it was. since then, 3-5 new sysops came in, tried different maps, settings, and other stuff. they had some success but were unsuccessful in the long run. today a successful map sits in pub with 5 year old settings that some people just hate, and no bots are up, so no one wants to play.

 

yeah, thats pretty much what happened.

 

 

This comic, which ive posted before, also explains why we havnt recovered.

 

http://www.ctrlaltdel-online.com/comics/20061020.jpg

Edited by kentbrockman
I figured out how to change my signature =)
Posted
well I tell ya if I go to play ss nowadays its because I'm so bored that its my last resort at entertainment. So if I come in and there are 0 peeps in the zone, I might as well watch tv, supposed to watching a black screen with stars in it.
Posted
First, Vegita speak english manG. Second, if you could just bring back tablet I'm sure 17th would be fun again. Thanks.

I love ER>Tex

http://www.audigex.com/gamepics1/texichu.jpg

Thanks to LarryTheHamster for this awesomeness.

Ex 17th SMod

Ex 17th Bot Coordinator

Ex 17th Dev

Posted
Most of the old noobs play MMORPGs. Something called World of Warcraft, those poor tormented souls..

The_Projenator> man 17th is always ded

Vile Requiem> Yes, as soon as I make this next change, that's IT

TiQ> telson is a credit to this zone

Posted
lol, just do a search on youtube for World of Warcraft addiction. Its Funny, sad and distrubing all at the same time. Only pervs are addicted to FFXI

The_Projenator> man 17th is always ded

Vile Requiem> Yes, as soon as I make this next change, that's IT

TiQ> telson is a credit to this zone

Posted
when 17th had a recession of a population, they launched a new pub called complex. complex being launched i believe september 2005. complex wasnt a bad idea, but it had flaws and bot problems, and after 3 weeks no one played it and they left it on for 5 months. when they put the old map back up, 17th population didnt recover back to even as bad as it was. since then, 3-5 new sysops came in, tried different maps, settings, and other stuff. they had some success but were unsuccessful in the long run. today a successful map sits in pub with 5 year old settings that some people just hate, and no bots are up, so no one wants to play.

 

yeah, thats pretty much what happened.

 

 

This comic, which ive posted before, also explains why we havnt recovered.

 

http://www.ctrlaltdel-online.com/comics/20061020.jpg

 

Perhaps that is the reason (the comic's one).

However, I believe that there is one main reason why the 17th parallel has been losing popularity (and, I have to say, may be almost dead).

 

It is the skill needed to play the game.

Because, when a new person comes to a zone, they (usually) want to be able to start playing immediately. However, in the 17th, even to master the rudimentary control of the different ships requires a fair amount of time.

Most new players do not want to do this. So they will just wander away, never to return (I believe the term is churning).

A bit like a badly-designed website, really.

 

Oh well... B)

Posted
when 17th had a recession of a population, they launched a new pub called complex. complex being launched i believe september 2005. complex wasnt a bad idea, but it had flaws and bot problems, and after 3 weeks no one played it and they left it on for 5 months. when they put the old map back up, 17th population didnt recover back to even as bad as it was. since then, 3-5 new sysops came in, tried different maps, settings, and other stuff. they had some success but were unsuccessful in the long run. today a successful map sits in pub with 5 year old settings that some people just hate, and no bots are up, so no one wants to play.

 

yeah, thats pretty much what happened.

 

 

This comic, which ive posted before, also explains why we havnt recovered.

 

http://www.ctrlaltdel-online.com/comics/20061020.jpg

 

Perhaps that is the reason (the comic's one).

However, I believe that there is one main reason why the 17th parallel has been losing popularity (and, I have to say, may be almost dead).

 

It is the skill needed to play the game.

Because, when a new person comes to a zone, they (usually) want to be able to start playing immediately. However, in the 17th, even to master the rudimentary control of the different ships requires a fair amount of time.

Most new players do not want to do this. So they will just wander away, never to return (I believe the term is churning).

A bit like a badly-designed website, really.

 

Oh well... :(

 

 

And you are?

 

You're suggesting that we kill everything that 17th used to be? Our very foundation?!

it's all a joke.
Posted
I'm addicted to chatting and playing continuum more then anything else in life.

 

 

Omg. We have so much in common. Sexy time? yahoo.gif

Speak your mind, etc.

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