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Posted

Thought I would throw these out there. I don't know much about their feasibility.

 

Engine slowdown or shutdown

When you are chasing a runner (especially runwinners), it would be useful to have an item to counter them. For slowdown, you would effectively attach an item to the hull of your target that slows down their thrust/speed. This item would have a time limit and be removed after x (10-15?) secs. Alternatively you could just implement engine shutdown. I know that engine shutdown greens exist in SVS so I'm thinking that might be easier to implement.

 

In terms of delivery, this might be a new bomb (maybe an upgraded EMP) or a new field (i.e. if an enemy passes through the field they experience the slowdown or shutdown effect), or maybe even a brick.

 

Tractor beam

The reverse repel. I know that this has been implemented in special arenas in TW (e.g. art), but I don't know if repel settings are global and you can't have both repels and tractors in the same arena.

 

Both of these items would help slower ships (e.g. terrier) compete better.

Posted
As for a different kind of tractor beam, would it be possible to have a special type of brick that, when laid, prizes everyone in the near vicinity (including the user) an engines shutdown?
Posted

Is it possible to have 2 different types of reps? Like one that draws ppl in for the tractor beam and one repels for normal?

 

I was also thinking about having a command that lays a green like ?laygreen. And when you green, you get engine shut down or something.....but is that possible?

Posted

Is it possible to make the mine button spawn a prize (green) where it is laid?

 

If so, we could introduce "shutdown mines", when someone drops such a mine, a green is spawned, and when an enemy picks it up, they get an engine shutdown.

 

As for the technical implementation of spawning a green: You can make an AI ship (just like vortex or fields, which are technically spawned as "ships" although they don't appear to players as such) spawn when a mine is laid, and then immediately DIE (and thus leave a green on where they died). That green would then be a shutdown.

Posted
Is it possible to make the mine button spawn a prize (green) where it is laid?

 

If so, we could introduce "shutdown mines", when someone drops such a mine, a green is spawned, and when an enemy picks it up, they get an engine shutdown.

 

As for the technical implementation of spawning a green: You can make an AI ship (just like vortex or fields, which are technically spawned as "ships" although they don't appear to players as such) spawn when a mine is laid, and then immediately DIE (and thus leave a green on where they died). That green would then be a shutdown.

 

At which point everyone will have to leave prizes behind when they die.

Posted
Except you wouldn't want to touch those prizes that are left over after legit kills. Yes, you can simply not pick them up in the center, but it'll get extremely annoying in a base.
Posted (edited)

but that makes sense... you step into the carnage, you slow down, if even for a sec or 2....

think about it .... it does make complete sense... it would get annoying, yes, but it would discourage whoring and brickwarping

 

EDIT: bom, i revived you

Edited by rootbear75

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