PlasmaRifle Posted February 16, 2007 Report Posted February 16, 2007 Hi everyone. I've had a long search about the net for the answer to this, but to no avail. I was wondering a few things about running my own subspace server: *How many people can you get on a subspace server?*What spec of server do I need to run the game well?*What sort of bandwidth do I need to pay for? Really appreciate any help on this, it's been somehting I've been thinking about for a while. Feel free to point me at any reference info I may have missed.
Altec Posted February 16, 2007 Report Posted February 16, 2007 Don't bother...it's not worth the aggravation. Save your money for better things.
PlasmaRifle Posted February 16, 2007 Author Report Posted February 16, 2007 Right... but, in a theoretical situation, what would I need? does a subspace server use more bandwidth than say a Wolfenstein ET server? (more players?) How many players can you actually get on a subspace server reliably?
»Maverick Posted February 16, 2007 Report Posted February 16, 2007 A Subspace server would never use more bandwith then a Wolfenstein ET server or any other new-age game server. Remember that subspace/continuum was made for modem users. I think you can support the same number of players on a subspace server as Trench Wars has - they should run a single subspace server aswell. For specs of the server, you don't need to get really much. Ofcourse a 1 GHz wouldn't cut it when you want to support alot of players but any other modern server would do just fine.
»freakmonger Posted February 16, 2007 Report Posted February 16, 2007 SSCC Server: Pentium 3.0ghz1024 megs of memory200 gig hard drive.Windows 2003 Server edition.Full duplex 100 megabit port.
PlasmaRifle Posted February 16, 2007 Author Report Posted February 16, 2007 So, up to 300 players? I've never seen a max size on subspace games, so... Thanks for the info on the SSCC server. I'm guessing you can't just rent any old machine else the hosting company gets annoyed? or is the bandwidth generated managable? any recommended hosts?I've set up similar linux dedicated machines before, but nothing running a game server.
»freakmonger Posted February 16, 2007 Report Posted February 16, 2007 there is no max unless you set one in the cfg file. He is saying you could run 300 players with ease before you run into problems.
»1587200 Posted February 16, 2007 Report Posted February 16, 2007 any recommended hosts?I've set up similar linux dedicated machines before, but nothing running a game server.http://www.layeredtech.comhttp://www.krypt.com Search http://www.webhostingtalk.com for more dedicated providers.
L.C. Posted February 16, 2007 Report Posted February 16, 2007 I've never seen a max size on subspace games, so...there is no maxAbsolute maximum is 1024, hands down. You can't override this. Despite what you have in your CFG, you cannot go over 1024.
PoLiX Posted February 16, 2007 Report Posted February 16, 2007 There is no max on ASSS. And subgame, just as with the file transfer limits (12.8kb/s), was recommended 1mb of ram per player. The max a typical rental server had was 1gb of ram, so it was limited to 1024 players, or 1024mb of ram, or 1gb of ram/players.
PlasmaRifle Posted February 16, 2007 Author Report Posted February 16, 2007 Wow!! I didn't know it went so high. What's the most you've ever seen on a server in reality though? Has anyone ever been in a match anywhere close to that busy? I was trying to find out how much kb/s bandwidth you need on the server per player too, but couldn't find any info. Is this kind of info in any of the server manuals? I tried doing some simple maths for like 0.25k/s (a low guess on my part, since a 28k modem is about 3.5k/s) and the figures were nuts. 1 player at full 0.25 k/s for a month is: 0.25 * 60* 60 *24 *30 = 648000 k or 633 meg. For 100 players that's 61 terabytes!! Far more than any webserver has ever offered me. I guess there's somehting else going on I don't know about, but that seemed like some crazy multiplication! Anyway, thanks for the hints so far, I have some stuff to go on if I want to have a go.
PoLiX Posted February 17, 2007 Report Posted February 17, 2007 1tb will do you fine, no issues. Doing math for bandwidth in Subspace is really impossible. The max throughput of an Subgame server per player is 12.8kb/s (the highest possible connection a typical home owner could achieve at the time was 128kbps) but that is normally only achieved during downloads. And bandwidth ranges depending on the amount of players on the radar, on the screen, amount of bombs/bullets/other objects on screen (not including tiles/lvz/background graphics), and a few other small factors. This is why Super Zones typically use more bandwidth than any other zone. Really, 1tb of bandwidth would do you fine for a new server, and would last you for a long time. Don't expect to push over that until you've got multiple zones achieving 30+ players.
Samapico Posted February 17, 2007 Report Posted February 17, 2007 0.25 * 60* 60 *24 *30 = 648000 k or 633 meg. For 100 players that's 61 terabytes!! Far more than any webserver has ever offered me. I guess there's somehting else going on I don't know about, but that seemed like some crazy multiplication! Anyway, thanks for the hints so far, I have some stuff to go on if I want to have a go. Hmmm... Wouldn't that be 61 gigabytes? that would make more sense...
»1587200 Posted February 17, 2007 Report Posted February 17, 2007 Most dedicated server providers offer at least 1000gb of bandwidth, which as polix said, is plenty.
PlasmaRifle Posted February 17, 2007 Author Report Posted February 17, 2007 Hmmm... Wouldn't that be 61 gigabytes? that would make more sense... Doh! You are quite right. Maths not being my strong point obviously! right, that all makes sense now! Thanks guys.
»doc flabby Posted February 17, 2007 Report Posted February 17, 2007 Just want to amuse everyone. The PSSF server stats: 256MB VPS10 GB Diskspace300GB Bandwidthshared 100Mb port. Does the job for everything i need. If you are going to run a server start small is my advice. no point paying for stuff you arn't using.
»Maverick Posted February 17, 2007 Report Posted February 17, 2007 Are you running Windows, doc ?Can I ask where you have bought it ?
SVS Posted February 18, 2007 Report Posted February 18, 2007 SSCC Server: Pentium 3.0ghz1024 megs of memory200 gig hard drive.Windows 2003 Server edition.Full duplex 100 megabit port. Just want to amuse everyone. The PSSF server stats: 256MB VPS10 GB Diskspace300GB Bandwidthshared 100Mb port. Does the job for everything i need. If you are going to run a server start small is my advice. no point paying for stuff you arn't using. You don't need a server like the SSCC server unless you are hosting large zones. What doc flabby has would be fine for you PlasmaRifle.
11___________ Posted February 19, 2007 Report Posted February 19, 2007 I saw trench wars at 550 yesterday, and 1024 is still a huge number
PoLiX Posted February 20, 2007 Report Posted February 20, 2007 TW's record is in the high 700s, so it is possible to get that high.
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