MaxTheHitman Posted January 30, 2007 Report Posted January 30, 2007 !@#$%^&*o I created a game server called "Sniper" zone and im having problems accessing it. i opened the sub game and had the billing server connected and when i tried to connect it told me refusing client connection?? how to fix this problem ?? when i connect to my game it keeps saying connecting to zone and thats...
MaxTheHitman Posted January 30, 2007 Author Report Posted January 30, 2007 I fixed it had to change ip to 127.0.0.1 in the server ini..and now im able to join the game. The only problem now is how to make the server appear using the zone list auto download instead of manually putting the ip and port.
»Maverick Posted January 30, 2007 Report Posted January 30, 2007 Add the directory servers from this topic to your server.ini - [Directory] section (IP property)
MaxTheHitman Posted January 30, 2007 Author Report Posted January 30, 2007 thank you very much maverick. The zone showed up in the list
MaxTheHitman Posted January 30, 2007 Author Report Posted January 30, 2007 hey another newb issue lol ...When i enter the zone i want to be the sysop and have the rights....I already set the sysop password and name password... what im missing is the command lol ??????sysop ****sysop:pass
»Maverick Posted January 30, 2007 Report Posted January 30, 2007 Once you are logged in into the zone you can do *sysopp!@#$%^&*word to login to sysop.If you want to be sysop right after you log in without having to use the *sysopp!@#$%^&*word command, set the sysop password after your name password in your profile seperated by a *. For example; "playerp!@#$%^&*word*sysopp!@#$%^&*word" is the password you login with. Another option is to put *sysopp!@#$%^&*word in your auto commands but this can be a security risk if you accidently login to another zone - this zone will log your sysop password then.
MaxTheHitman Posted January 30, 2007 Author Report Posted January 30, 2007 hey is it possible to reprogram the energy bar and make it start from zero too 1000 and program it that if it reaches 1000 the ship explodes? (like a heat meter ) I mean that if you fire the weapons the energy bar(Heat meter bar) goes up and if it reaches to a limit(1000) the ship will explode. Is it possible to put a paramater for this one ???? or its useless because i don't have the source code?
»doc flabby Posted January 30, 2007 Report Posted January 30, 2007 hey is it possible to reprogram the energy bar and make it start from zero too 1000 and program it that if it reaches 1000 the ship explodes? (like a heat meter ) I mean that if you fire the weapons the energy bar(Heat meter bar) goes up and if it reaches to a limit(1000) the ship will explode. Is it possible to put a paramater for this one ???? or its useless because i don't have the source code?You could use LVZ to alter the appearence of the energy bar i think.
MaxTheHitman Posted January 30, 2007 Author Report Posted January 30, 2007 LVZ is for changing appearance's as you say ,but not the functionality i want it to do.What i want to do is to divide the energy bar in two Funtctions. On your left half of the energy bar would be Damage meter and on your right half would be heat meter.....
PoLiX Posted January 31, 2007 Report Posted January 31, 2007 Would be possible with ASSS, but Subgame is too basic for that bro. Nice idea though.
Samapico Posted January 31, 2007 Report Posted January 31, 2007 how about setting your ships recharge to a negative number, and set the BulletFireEnergy to a negative value as well... Firing bullets will 'recharge' your energy, and doing nothing will drain it.But then, if you want to explode at full power... that might be harder... with ASSS I guess it would be easier, but a subgame bot could do it as well, as it can read energy. One detail, you will spawn with 'full' energy... unless... maybe if you put alot of initial greens, and set the negativeprize factor to something big (or small, whatever gives you alot of them), and set prizeWeight of FullRecharge green to something big too... When spawning, you should receive a couple of greens, and you might receive a 'energy depleted' one.I'm not sure if negative prizes can be given at spawn though. But then again, a bot could easily prize you a energy depleted green when spawning
PoLiX Posted January 31, 2007 Report Posted January 31, 2007 I tried - recharge once, crashed Subgame, ha. Might be different now, was almost 5yrs ago (Wow, I feel sad saying that).
Drake7707 Posted January 31, 2007 Report Posted January 31, 2007 use (MaxEnergy - currentEnergy) to get 0 = full and max = 0. Though, overlaying an lvz would require a frame of the bar for each pixel it has to move a bit. Thats a lot of lvz's
Samapico Posted January 31, 2007 Report Posted January 31, 2007 a max energy smaller than initialenergy will only make the energy bar longer
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