»Ceiu Posted January 27, 2007 Report Posted January 27, 2007 When I open a map edited with SSME, everything works fine. As soon as I make changes, save the map with DCME, close DCME then attempt to reopen the map (again, in DCME), I get an error stating the map is corrupt but it will be opened anyway, then the editor locks up. The map causing the issues is attached. Don't mind the content; there's a couple of inside jokes that only some MG vets would get.handicap2.lvl
Samapico Posted January 27, 2007 Report Posted January 27, 2007 yeah.. well.. we just fixed that... that problem fixed: all kinds of incompatibility problems, tilesets problems... lots of stuff... amazing how a missing -1 can cause such a huge issue. our only worry now is backward compatibility, because with the fix, some DCME-made maps might not be loadable anymore.. so we'll need some kind of auto-recovery thing Expect an update tonight... i hope
Samapico Posted January 27, 2007 Report Posted January 27, 2007 WOOT... error recovery works #1 with some 24bit tilesets maps made with older DCME, you might get a message asking if you want to attempt tile recovery, answering YES should fix it, maybe one or two tiles may be missing...Most 8bit tilesets problems should fix themselves without even getting an error message...
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