Samapico Posted January 27, 2007 Report Posted January 27, 2007 Uploaded build 2.1 (follow link at bottom of post) ... consider it as an official build, but it might not last long because Drake is working on LVZ, and version 3.0 will probably come out soon. I just wanted to make that one available now because there were 2 critical bugs fixed since 2.0 (and a couple of cool features...) ... So yeah.. im kinda tired now too... so I attached the file in that other topic... and now I'm too lazy to move it at the correct place... But emm... You can safely overwrite DCME 2.0 for this one, its no pre-release. Ship physics were fixed too. And try that Walltile generator in tileset editor, its cool EDIT: updated 2.1.01 version , which fixes compatibility issues EDIT2: 2.1.01 now available via auto-update, removed attachments from here
Drake7707 Posted January 27, 2007 Report Posted January 27, 2007 ah nooooo ... you spoilt the surprise ._.
L.C. Posted January 27, 2007 Report Posted January 27, 2007 The wall tile generator? DCME_Hacked.exe already had that. ;o What cool features? Tile manipulation? x_x Am I not seeing it?
Samapico Posted January 27, 2007 Author Report Posted January 27, 2007 Autosave, Wall tile generator, Improved Logging, Testmap physics that work, Import .cfg files to test map, advanced pencil to change tile nr's individually, Force Full Map View under the radar, if you prefer it to 1:16 preview, Flip and Mirror are working in tileset editor, Rotate is working in Tile editor... thats about it for the features. And I won't enumerate all bug fixes And I just read the lvz format... and... ew... lvz might take a bit longer than I thought
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