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Posted

Hey everybody,

 

so to get a good pop, we need something fun with few players, it seems that skirmish is no fun at all.

 

Any ideas how to make it awesome with less than 10 players (you cant play koth, we tested it)?

 

-cre

SSCC The CompleX - coming up with a relaunch soon!

 

Samapico> Germans can do things beyond your imagination :p

Posted

Ive mentioned this before.

 

All skirmish needs is an objective, a GOAL!

 

gaining 1k for capturing a CP gets very repetive, quickly.

 

Have the center Cp act as a goal or flag.

 

Team A Captures the CP 5 times. A prize or BONUS point reward is given. Perhaps the Jackpot that is ac!@#$%^&*ilated through killing.

OR

Instead of 1 CP, make skirmish involve 3 CPs. As the Pop goes up the full Koth game could be completed.

The_Projenator> man 17th is always ded

Vile Requiem> Yes, as soon as I make this next change, that's IT

TiQ> telson is a credit to this zone

Posted
yeh i just thought maybe half map koth would still be funnier than koth. still i think maybe then ppl would get totally confused.. wouldnt they? i hoped maybe you also got an idea that doesnt require bots, but thats not 2 important, its just the only thing i cant do on my own and waiting on others always means hughe delays in the most cases. However, there msut be something.. more breathtaking, more exciting. maybe flags would be neat, dunno, how are flagging zones with low pop doing, is it fun?

SSCC The CompleX - coming up with a relaunch soon!

 

Samapico> Germans can do things beyond your imagination :p

Posted
How about this: You start in wb, each time you kill someone, you get a level up/enter the next ship. The first to kill somene with the shark has won the round and every1 is in wb again. Or you got diffrent tasks until you win something: dunno, kill with a mine, kill with burst, kill with the turret. Im not sure wether you guys play counterstrike but there mis a mod that i often played wich ran on low pop servers, where youre starting with glock and each time you kill you get a gun upgrade. The last kill is with a he and a knife. Its really alot of fun AND it keeps you playing. Maybe also, each ship could have fixed tasks. any ideas`? just doin a little brainstorming here.

SSCC The CompleX - coming up with a relaunch soon!

 

Samapico> Germans can do things beyond your imagination :p

Posted
Those ideas are used in zone events...something more original would be better...

SSCA Network Operator

SSCA Unreal Tournament Owner

SS Radio Founder

 

Emblazon> when ut gets 300 pop you arent gonna pull a d+ on me and take over the zone are you? lol

Posted
prodem in TW i think

http://i157.photobucket.com/albums/t54/badgersocks/FHTG/FHTG%20-%20redone%20shizniz/tgmember11.png

rootbear75> here is me nude <spoiler tag: Pervert... how many of you actually clicked this?>

Samapico> I actually clicked the spoiler before reading what it was

Corey> I clicked it cause i read what sama said first.

darkreb0rn> I clicked it because I wanted to see you naked...

rootbear75> O.o __________________________________

2:IdleRPG> Mr Snuffleluphagus walked face-first into a tree. This terrible calamity has slowed them 0 days, 00:01:22 from level 18.

2:rootbear75> for fucks sake...

Posted

ER>RooT got a 2nd chance and starts again as ER> now. im sure heel do a good job.

 

thanks for your attention, oh and please read the complex thread on public forums,

people also talk about how they think we can improve

SSCC The CompleX - coming up with a relaunch soon!

 

Samapico> Germans can do things beyond your imagination :p

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