CreatiX Posted January 19, 2007 Report Posted January 19, 2007 !@#$%^&*o everyone, We now officially launched SSCC The Complex - Next Generation. We've got a fresh staff lineup and would be pleased to welcome you in the zone for some KOTH-gaming.Here a short Zone-review: Main Gameplay (KOTH - > 9 players) Capturing Capture the Capture points one after another and hold them to win the round and the jackpot. To capture a point, get in any ship but weasel and stay on a CapturePpoint until it is captured. Spawning Your team respawns at the Capture Point that has been last captured. Once a Capture point turned neutral, the pre-owner team cant respawn at it anymore.You have an CP-Radar at left bottom that gives an overview about who owns which Capture Point. Winning Once you own all Captue Points, hold them until the progress bar fills up to win. Skirmish ( KOTH <9 Players ) All Capture points but center are disabled. Hold the center to win. Fixed respawns. Game Features Killing-Sprees Kill es many people in a row to get a high spree. The higher your spree is, the more points you get for a kill. Remote Machine-Gun One of the hottest new inventions: You can control the Remote-Turret of your team by entering the red/blue tiled Box near center. Once you entered, the bot does exactly do, what you are doing. Well thats a short overview, there is alot more to discover !If i could wake your interest id be happy to see you around for a little tryout of SSCC The Complex. Oh and it would be nice if you would post some feedback on it later on, so i can keep on improving the zone. Thanks alot for your attention !-CreatiX
candygirl Posted January 19, 2007 Report Posted January 19, 2007 did you fix your bots? the last time i was there they went crazy.
CreatiX Posted January 19, 2007 Author Report Posted January 19, 2007 Its all fixed now and ready to play! Best regards-creatix
NBVegita Posted January 19, 2007 Report Posted January 19, 2007 Who is your staff and what do they do?
CreatiX Posted January 19, 2007 Author Report Posted January 19, 2007 I dont think this forum would be good for posting mod.txt. Come to the zone , do !staff on BOT>Info and say hi to me
NBVegita Posted January 19, 2007 Report Posted January 19, 2007 haha haven't been on ss in a while (except last night) maybe I'll pop in tonight and check it out. Oh and what about a website?
CreatiX Posted January 19, 2007 Author Report Posted January 19, 2007 See the design here - in coding and will be aviable soon. Dont wonder about the center trench box, see it as a link community, i hope more sites link to cont download this way, soon.
Mr. Right Posted January 19, 2007 Report Posted January 19, 2007 Good stuff. I like the remote turret idea.
»D1st0rt Posted January 19, 2007 Report Posted January 19, 2007 Some interesting stuff you guys got there
rootbear75 Posted January 19, 2007 Report Posted January 19, 2007 See the design here - in coding and will be aviable soon. Dont wonder about the center trench box, see it as a link community, i hope more sites link to cont download this way, soon.that website is in German is it going to be English?
CreatiX Posted January 19, 2007 Author Report Posted January 19, 2007 of course. its just filltext =)
sil Posted January 19, 2007 Report Posted January 19, 2007 Very shiny indeed. Will have to browse the zone!
jacob hunter! Posted January 19, 2007 Report Posted January 19, 2007 Well whats your max pop getting around at on average?
CreatiX Posted January 20, 2007 Author Report Posted January 20, 2007 Maxpop was at 17 this day and 6vs6 playing. But i hope it gets more soon,once it ran with 20vs20 well have a full pub often, complex is true fun with many thats it. and people need to read the guidline, and if they dont they might not like it thats really a problem.
Trip' Posted January 20, 2007 Report Posted January 20, 2007 Complex is a good idea, we tested it in 17th as a pub as some might remember. But since 17th was in its declining days then, Complex did not work out so well. It was designed to be its own zone. So now that it is, it can be a great zone where a lot of action goes on. Do go check it out!!
CreatiX Posted January 20, 2007 Author Report Posted January 20, 2007 thanks for the statement trip, ppl hes right ! ^^ Btw id be happy about any constructive cristism (exception shipsetts: these are designed for 5v5 and more. The ships seem inbalanced if its fewer pop, so dont worry about that) thanks to all those who already took a look!you guys own ^^ Best regards-CreatiX
CRe Posted January 20, 2007 Report Posted January 20, 2007 most of the graphics and the tiles are from 17th parrallel
CreatiX Posted January 20, 2007 Author Report Posted January 20, 2007 Yes, i was sysop in SSCU 17th Parallel and staff for 6 years. I originally made it for 17th Parallel. It also has been tested 2 weeks in 17th, but thats it. The only graphical thing that really is the same as in 17th now is the tiles (which are lovewars as far as i know, 17th just uses them) but even they are edited: theyre brighter and have shiny colors. Im gonna change the tileset as soon as i find the time whatsoever. There are many things which can be improved besides the tileset, i got some knowledge of cinema 4D now and im sure the cps and the turret could look better one day. Also bot could be more userfriendly, weve definately got osme ideas there, and i hope players will benfit us with theirs aswell. It also has new shipsetts and various new features. I have an agreement with Mike/Delic who are owner/hsysop of 17th atm, that i may take my project and start a new zone, well i did. They also got credit for that at A1, feel free to have a look! Best regards-CreatiX
candygirl Posted January 20, 2007 Report Posted January 20, 2007 thanks to all those who already took a look!you guys own ^^Best regards-CreatiX you guys own? how many times did i kill you
L.C. Posted January 21, 2007 Report Posted January 21, 2007 HTTP Download & Installer: http://www.jackpotsvs.com/files/v1_SSTheCo...stallerFull.exeRead the instructions in the installer on knowing where to install it on your harddrive. If this doesn't work for you, I guarantee you installed it incorrectly.
CreatiX Posted January 22, 2007 Author Report Posted January 22, 2007 I think the most important thing is to make people take a note of the zone/atleast have them in zone list. Any ideas how to promote the zone (Advertising in other zones is not an option - its illegal) Thanks!-CreatiX
L.C. Posted January 22, 2007 Report Posted January 22, 2007 Ask the Trench Wars staff (find one through ?help) to send a *zone message about your zone. You might be surprised that people don't regularly, or even ever update their zone list. I often update my list. Just walk into an SVS or other zone and examine them. By examine them, see how often they update their list and try another/newer SSC zone. Many people don't even know my zone (Jackpot SVS - sorry ) exists in the list, simply because they don't update or look at an updated listing. In SVS zones, I found some players who would really want to play a Jackpot Zone recreation / Jackpot Zone again, but also never/rarely update their list. No wonder! Try finding some players who have interest in KOH/CTF - let them know about it personally.
rootbear75 Posted January 22, 2007 Report Posted January 22, 2007 I think the most important thing is to make people take a note of the zone/atleast have them in zone list. Any ideas how to promote the zone (Advertising in other zones is not an option - its illegal) Thanks!-CreatiXits legal in TW if you dont spam
CreatiX Posted January 22, 2007 Author Report Posted January 22, 2007 Its not giving a professional view on the zone. TW already agreed to ad a bit for us btw.. Today some1 suggested an idle plugin ^^. You've got an idling record and you can challenge other players on who idles more ^^. POintless but maybe some people would do it for some extra points or just because its so silly ^^ and i agree with lc there, the more ppl there are in the zone, afk or not, the better it is to get a stable pop just an idea though -creatix
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