Drake7707 Posted November 7, 2006 Report Posted November 7, 2006 - Typing over an special object such as big asteroid or wormhole screws up the wormhole, which makes the map inconsistent and DCME will probably crash sooner or later - If you've turned off the "create new map at startup", then the toolbar buttons are not correctly disabled. (Which isn't really such a big issue because i put checks in them if there is an active map, but it shouldn't be like that) Why do i keep finding bugs when i want to make the new version
Samapico Posted November 7, 2006 Report Posted November 7, 2006 alright.. will fix in ... a couple of minutes edit: done
grazzhoppa Posted November 7, 2006 Report Posted November 7, 2006 The icons in the Window menu for Tile HorizontallyTile Vertically are swapped. Tile Vertically has the horizontal icon...
Samapico Posted November 7, 2006 Report Posted November 7, 2006 they're fine... if you "tile windows horizontally", they will be placed side to side: |¯|¯|¯||_|_|_| which means each window is "vertical".. but they are tiled horizontally. (The icons are set this way as I see them now, and I don't remember fixing this... if they are otherwise on your version.. then ok )
grazzhoppa Posted November 7, 2006 Report Posted November 7, 2006 if you "tile windows horizontally", they will be placed side to side: |¯|¯|¯||_|_|_| which means each window is "vertical".. but they are tiled horizontally. actually when i do "tile vertically" it puts them in |¯|¯|¯||_|_|_| which does not match the picture for tile vertically.The icon shows the windows as laying on top of each other, which isn't what they look like. Happens with 1.2.8 and 1.2.9
Drake7707 Posted November 8, 2006 Author Report Posted November 8, 2006 hm weird, i just called the visual basic standard form calls :s
Samapico Posted November 8, 2006 Report Posted November 8, 2006 fixed... the icons were swapped... thanks grazzhoppa
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