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  • 2 weeks later...
Posted (edited)

Hey everyone, nice warbird+javelin Jab!

 

It's been awhile since I came back to ssforum.net (and I am freaking bored since wiremod.com's boards are freaking slow and Garry broke Expression 2...) so I'd thought I'd say "hi."

 

Unfortunately my computer was wiped earlier, so what little improvements I made to the Lancaster are lost now. (and by "little" I mean "none at all")

 

So yea....... Hi =3

 

BTW, my avatar in Steam is still the Lancaster, mostly for lack of a better alternative, but hey, that might mean something.

Edited by Gannon8
Check out some of my models! I currently have a Lancaster and a weasel modeled! http://www.ssforum.net/index.php?showtopic=12003
  • 2 weeks later...
  • 2 weeks later...
Posted

http://i559.photobucket.com/albums/ss31/XDreamersMS/Continuum/Ship_Modeling/Shipset1/Scorpio.png

 

Made this today out of fun. Looks like i could finish this and build off a custom shipset :p

Fusha> Don't fight the gravity

Fusha> Make the gravity

Fusha> Your friend

Fusha> Bounce

Posted (edited)

http://www.youtube.com/watch?v=AexB2NYhxiA

 

http://i559.photobucket.com/albums/ss31/XDreamersMS/Continuum/Ship_Modeling/Shipset1/Ragerous7.jpg

 

 

Ship 4 of the new shipset im making. Making more very soon.

 

 

 

Ship:

http://i559.photobucket.com/albums/ss31/XDreamersMS/Continuum/Ship_Modeling/Shipset1/Ship4.png

 

Rolls:

lvroll.PNG

Edited by jabjabjab

Fusha> Don't fight the gravity

Fusha> Make the gravity

Fusha> Your friend

Fusha> Bounce

Posted

You doing a full shipset?

 

 

I am interested.

http://i35.photobucket.com/albums/d200/Adamsjost2/cellplanet-2.png

Posted
Yeah. Im working on a new project zone, TheOne's Indev (for in development) it's going to take a few weeks to make though :)

Fusha> Don't fight the gravity

Fusha> Make the gravity

Fusha> Your friend

Fusha> Bounce

Posted
Actually no. I do not do this manually, however I found the perfect sprite assembler, called GlueIt. Google it and get it. It is the best sprite maker out there i can find. Oh and yes it is free. I just tilt alittle then render. after rendering i assembled the rolls onto 10 sprites, ordered them, then assembled those too into one roll sprite. It works.

Fusha> Don't fight the gravity

Fusha> Make the gravity

Fusha> Your friend

Fusha> Bounce

Posted

If your editor supports scripting, you might want to automate the process, so re-rendering a shipset would require only one click, and all your shipsets would be the same.

 

Aren't you using Blender? Someone had a script for that, actually... Not sure if it handled rolls, but it could be modified.

 

 

GlueIt is exactly the opposite of the AnimToImages program I made to split a tiled animation to a bunch of separate images... useful to split a font to use each character as a lvz image :)

Posted
Been looking for one of those since i lost one that overburn did... anyways it's nice to have. I do use blender but i know not python, and that script that that one guy made (forgot his name) i tried and it sucked. and no it did not handle rolls either. it's on the first page of this topic though

Fusha> Don't fight the gravity

Fusha> Make the gravity

Fusha> Your friend

Fusha> Bounce

Posted (edited)

well, i could make a .exe to display a .x mesh, then display it rotated a bunch on 2 windows, and you would just printscreen into paint to get the ship rotation and rolls...

 

 

 

edit:

actually, i think ill just incorporate it into my mesh viewer...

 

 

.

Edited by Cheese

SSC Distension Owner
SSCU Trench Wars Developer


3:JabJabJab> sometimes i feel like when im in this mood im like a productive form of Cheese
Dr Brain> Pretty much everything you said was wrong. Except where you called me a lazy jerk with no time. That was true.
3:KrynetiX> do you ever open your web browser and type ?go google
5:Ceiu> Wow. My colon decided that was a good time to evacuate itself.

Posted

wouldent help me a bit. Either way here is another ship im working on called Volt:

 

http://i559.photobucket.com/albums/ss31/XDreamersMS/Continuum/Ship_Modeling/Shipset1/VOLT-2.png

 

http://i559.photobucket.com/albums/ss31/XDreamersMS/Continuum/Ship_Modeling/Shipset1/Volt.jpg

Fusha> Don't fight the gravity

Fusha> Make the gravity

Fusha> Your friend

Fusha> Bounce

Posted (edited)

Shoot. Well, after some time in Photoshop and playing with the Skew, Distort, and Perspective transformations, I managed to come up with the attached file. I also did it for the Spider and Warbird so far, I'll probably do all of them as I'm using them for my Infantry map.

 

Takes a while, though. :\ Maybe someone here can extrapolate a useful texture for their models.

 

Here's a link to the Spider, for some reason it won't let me attach more than 2 files.

 

http://olepigeon.trolans.net/spider.png

terrier.png

warbird.png

Edited by Dash Riprock
Posted
Meh I got so many projects for modeling i put aside the remodeling of the 8 ships. I seek my customizabilities with 3D u know? :)

Fusha> Don't fight the gravity

Fusha> Make the gravity

Fusha> Your friend

Fusha> Bounce

Posted

http://i559.photobucket.com/albums/ss31/XDreamersMS/Continuum/Ship_Modeling/Shipset1/Ship7-1.png

 

 

3rd Ship: Bee (Ship 7)

 

 

Btw if u want to see the current project at hand, go to TheOne's Indev in zone list, which has all my mods being worked for this zone

Fusha> Don't fight the gravity

Fusha> Make the gravity

Fusha> Your friend

Fusha> Bounce

Posted
thx. the yellow on the turrets and the yellow on the wings do have emission. I thought the turrets moreso to be especially designed for repeling.

Fusha> Don't fight the gravity

Fusha> Make the gravity

Fusha> Your friend

Fusha> Bounce

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