RiiStar Posted September 9, 2006 Report Posted September 9, 2006 It seems thats my version of DCME (Lastest Update) wont let me save any maps...Says that it saves supposedly and when you open it again it has no map! Zero data? Great looking editor btw, id use it alot if it saved my maps
Drake7707 Posted September 11, 2006 Report Posted September 11, 2006 could you explain what you exactly did ? If i draw a bit in the new map, then save it, then close DCME and reopen it, then open the map it's still there tho. How big is the saved lvl file ? (like if you draw a !@#$%^&* of a lot of tiles, it should be quite big)
Samapico Posted September 11, 2006 Report Posted September 11, 2006 weird....as drake said, check the saved file properties to see its size ; if the file really has no data at all, it should be 0 bytes.Does the tileset saves?
RiiStar Posted September 13, 2006 Author Report Posted September 13, 2006 I actually have no clue why/how it happened...And yes i checked the file properties to see its size and it was 0 bytes.Even tried Save As but it still wrote no data. I overcame the problem by extracting DCME to a new folder, i thought perhaps the filepath was too long. But the old filepath was c:\DCMEthe new one is longer c:\BackupDrive\Continuum\DCME so i guess thats not it. It now saves properly, it could have been a file compatibitly problem since i switch between DCME, CLT and SSME (on occasion) ?? If i do have this problem again i'll try getting more info.
Drake7707 Posted September 13, 2006 Report Posted September 13, 2006 DCME shouldn't have problems with clt or ssme. Could it be that it was an elvl, or extra data was stored in the lvl besides the tileset and map tiles. Like ASSS regions ? Because i never tested a read/write to such lvl files
RiiStar Posted September 14, 2006 Author Report Posted September 14, 2006 Not that i know of, but if i do encounter the problem again i'll take note of what i did before i saved the map...
Drake7707 Posted September 14, 2006 Report Posted September 14, 2006 maybe the file was read-only , or you had low disk space ?
RiiStar Posted September 14, 2006 Author Report Posted September 14, 2006 Lol i just got a new 120gig HDD and im using like 21gig of it It could be it was read only but it shouldnt have been, i made a new map from scratch then saved it and closed DCME... i uploaded map and it was blank... looked at file it said 0 bytes, then opened it from DCME and it had nothin... Tried editing another map and it did the same, when saved it saved a blank map. Proberly be more helpful if i can recreate what i did/enviroment.
Drake7707 Posted September 15, 2006 Report Posted September 15, 2006 DCME creates a bak file for every map (well at least it should), if you saved more than once in the process of map making. Is there a .bak present in your directory ? If so, try renaming it to lvl and open it with DCME.
Fluffz Posted September 27, 2006 Report Posted September 27, 2006 hi, i have something similar, i saved a map after playing around with !@#$%^&*lesets (high quality ones, the ones SME cant open). i saved the map and today when i opened it it was all empty, it still had the original size tho. when i drop the !@#$%^&*leset and save again it the file is empty and has 0 bytes. the strange thing is, i cant open the .bak file either, even tho it is 2 days older. maybe because it uses the original file's !@#$%^&*leset path? i have no clue, but my map is all empty now :/ nice editor tho (besides this problem of mine)
Drake7707 Posted September 28, 2006 Report Posted September 28, 2006 who is where now ?! @Fluffz: So you opened a map, imported a 24-bit tileset, saved the map, and both bak and normal lvl are doomed ?
Witchie NL Posted September 29, 2006 Report Posted September 29, 2006 If you open the lvl file and edit the map (which will show you the tileset) in paint this will erase all data. But the filesize would be around 42kb's then.
Fluffz Posted September 29, 2006 Report Posted September 29, 2006 If you open the lvl file and edit the map (which will show you the tileset) in paint this will erase all data. But the filesize would be around 42kb's then. this did not happen, i have the map in some weird directory and opened it with recent files while the !@#$%^&*leset bitmap was on my desktop. however, i used an old version of DCME, like 2.67 but i dont know it anymore, it is updated now. it happened twice to me already, with a test map too, but i cant figure out how. i am quite new to this map editing thing so i click at the weirdest buttons to figure out what they do, it might have been my own fault...
Drake7707 Posted September 29, 2006 Report Posted September 29, 2006 there has been a problem of corrupting the tileset in the past, but not the actual tile data.
Witchie NL Posted September 29, 2006 Report Posted September 29, 2006 there has been a problem of corrupting the tileset in the past, but not the actual tile data. i know i started that topic
Fluffz Posted December 5, 2006 Report Posted December 5, 2006 i did it again. i was trying to edit a group of tiles, bang! Error index out of range or somethin. im like !@#$%^&* all tiles gone, but when i reopened the map i was shocked by emptines. i thought well ok, big deal, lets use the backup file. but as soon as i opened it it gets a new modify date and is empty. i was like wtf. luckily i made my own backup this time
CRe Posted January 18, 2007 Report Posted January 18, 2007 i made a really good map! it took me 4 hours to make and when im about to do the finishing touches and load it, all of the tiles are missing!
Drake7707 Posted January 18, 2007 Report Posted January 18, 2007 post your corrupted map plz, is the .bak also corrupt ?Is your map size small ?Can you describe more or less what you used. Any elvl stuff?Any 24-bit tileset or something ?
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