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  • 2 weeks later...
Posted

Made abit of a new version. most of the changes and additions are done as

tests to see if it would work but might be fun for people to take a look.

 

biggest changes are:

support for AI's to play on your own team.

possible to play against and with all 8 ships (not much difference in the ships at the moment)

added a subspace style radar and menu

added bombs (but still no bomb formula)

 

Info and download available at:

http://www.dsbleague.com/ps.html

 

/Bjorn

Posted

It's really a lot better now that I can kill opponents lol. The new features are great.

 

Here's what I've found after 10 minutes or so:

-When I add teamates, they are counted as opponents.

-The game auto-exits once 100 enemies exist

-I get a program error after adding 100 teamates (lol, just felt like trying)

-It's possible for enemies or teamates to spawn out of default map (not a huge problem though, but an ingame reset would be nice)

-After you die and the game resets, bullets are still visible (they can't really kill you, so w/e)

Posted
It's really a lot better now that I can kill opponents lol. The new features are great.

 

Here's what I've found after 10 minutes or so:

-When I add teamates, they are counted as opponents.

-The game auto-exits once 100 enemies exist

-I get a program error after adding 100 teamates (lol, just felt like trying)

-It's possible for enemies or teamates to spawn out of default map (not a huge problem though, but an ingame reset would be nice)

-After you die and the game resets, bullets are still visible (they can't really kill you, so w/e)

 

Good notes smile.gif

 

the 100 thing is known. didnt bother making more room then 100 for now. guess i should make it handle the limit abit more gracefully though blum.gif

 

Guess "Opponents:", should be changed to "Players in:". Not really planning on keeping the top left stuff in the long run anyway, just for debugging mostly

 

Thought i fixed the spawning but i guess i was wrong, ill take another look at that. thanks

 

About your last note, not 100% sure what you mean. is it a drawing problem where bullets that was drawn before you died are still displayed on the screen or are the bullets moving and hitting you but not causing damage?

Posted

Yeah, I thought the last bit might be unclear. It's nothing really wrong, just after all the enemies (and teamates) are removed, their bullets still exist until they hit a wall (or your ship). I haven't been hit by any yet, but I figure you'd get damage if hit?

 

lol, for the 100 thing, I figured it was logical to have a limit somewhere, I was just testing my luck.

  • 11 months later...
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