Jump to content
SubSpace Forum Network

Recommended Posts

Posted (edited)

copy from forums.minegoboom.com, figured i'd post in both places

--------------------------------------------

 

New subspacelike game:

 

Project Subspace

Project Subspace (from forums.minegoboom.com)

 

I combined parts of my AI bot and a old client project to

make a small game and figured i'd slap it on here to see

what people think. Its a preprerelease now so if it runs,

great. If it doesnt I dont really care

 

The objective in the game right now is just to kill and for every

kill one opponent is added.

 

Its pretty much like subspace offline right now and I dont

really have any plans for the game.

I do have some ideas though and it would be nice to see

what ideas you guys can come up with.

One is to take advantage of the AI as much as possible

and turn it into somewhat of a strategy game. You

could have your own ship and then ontop of that have

teams of maybe 3 ships that you can give orders in combat.

For example, "Follow me" or "Swing right".

This could make for some pretty massive fights.

 

I have a couple other small ideas aswell but Im mostly

interested in gameplay ideas right now so I'll leave it

at that.

 

 

Known bugs at the moment:

ship bouncing glitch.

drawing glitch that creates an empty line around middle on some machines.

you can shoot when youre dead.

(If youre having problems starting the game try the different resolutions before whining here )

Edited by Maverick
Original download location, dsbleague.com, is dead
Posted
Impressive ^^ Looks easily portable as well. Nice work, consider open sourcing it? Id love to see some examples of SDL, ive been considering getting to know it for awhile now.

 

pretty much decided to opensource it at some point acctually. dont see a reason not to.

I want to clean it up alot before i do that though. alot of the coding structure is just plain wrong right

now as it is my first project using SDL. Not knowing what you're doing at a point when you're

building the backbone of a project is a bad idea smile.gif

 

Should be alot of phsyhics code that might be interesting to ss projects in there aswell as it is

a straight rip from how subspace works. making the ai bot i was pretty much forced to

copy the physics as close as possible.

 

As for SDL I recommend it alot, really simple to get into and portable to most systems.

shouldnt take long for someone into mac or linux to get this to work there.

  • 2 weeks later...
Posted
can devers load stuff in the offline game to test their work?

 

Just replace the map.lvl file with any map. should work fine for viewing normal

maps and tilesets in a "subspace environment", no lvz support ofcourse.

Posted

Get it to read custom .cfg files and apply them properly (mostly for the energies/recharges/speeds/thrusts/rotations/damagelevels) and this will be the sweetest thing ever.

 

Then the other things that would be nice are bombs and afterburners, if the AI can support using either.

Posted

i agree with the custom cfg for now so the program has an acutal use as testprogram for some settings and map's.

 

Some Sugestions:

-Make the bots fly on all difrent freq's/teams so they fight eachother to.

-Use the custom cfg part.

-Make the teams customisable like 1v3-2v2-4v4-2v3 or something like that. This way the game is more fun from the beginning.

-Addapt some settings maybe some higher trust and less speed blum.gif

-the radar might be increased a lil.

-Allow the nmy/your own team (if teammates) to accept commands like "get " . Which makes em only attack . etc etc

 

Some things might not be needed yet (settings, radar increase) coz you need to get the main core done first. But would be better to test with.

  • 2 weeks later...
  • 3 weeks later...
Posted
Good practice for offline DSB haha!!!! One idea is stationary turrets and if someone leaves the game a bot could take over the person guess it under construct but I like it rightnow.
Posted
Well ive reworked the code to make changes and additions easier and i added bombs. think I'll add something abit more interesting before I release a new version though. nice to see ppl replying still smile.gif
Guest
This topic is now closed to further replies.
×
×
  • Create New...