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Posted

D [pid=28] login request: 'D1st0rt(cn)'

I [D1st0rt(cn)] [pid=28] player logged in

M [D1st0rt(cn)] bad arena packet len=10

I [D1st0rt(cn)] [pid=28] player kicked for no data

I [D1st0rt(cn)] [pid=28] disconnected

 

Tried to log into an ASSS zone, it connects correctly but can't join an arena. I can see the bad arena packet error in subchat when logging in, but no commands work (probably due to my not being in an arena)

 

I can set you up with access if you'd like to do some testing yourself

 

Also Kirk, I've made some modifications to your protocol listing over the past couple of years, http://d1st0rt.sscentral.com/packets.html

Posted

I'd love to try it out, but the only place I can do it is on a private zone, and then there's nobody to chat to. :-(

 

If somebody could set up an SSC zone that allows VIE clients for this purpose, it would make testing easier and more fun. I'd do it on my server, but I don't have SSC access.

Posted
Alright, found the problem with ASSS. I was told by several people that the Arena Login packet should be 10 bytes if no sub arena was specified, and 26 bytes if one was specified. According to ASSS's source, it expects the Arena Login packet to be either 26 or 27 bytes (27 bytes in the case of a Continuum Arena Login packet) and doesnt accept a 10 byte login packet, although SubGame accepts a 10 byte arena login with no problem. However, it seams it also accepts a 26 byte arena login even when no specific arena is specified. So I just changed it to 26 bytes period, and that should fix at least THAT packets compatability with ASSS. Itll probably be a few days or a week or two before a new version comes out. The current build isnt stable because im working on implimenting the New User Registration form but once thats ironed out ill be releasing a new version with that packet fixed for ASSS.
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