⛊ Drake7707 Posted July 26, 2006 Report Posted July 26, 2006 1.2.66Added Radius and Density settings for AirBrush"Count Tiles" dialog now shows number of flags directly, and warns user if there are more than 256 of themPasting something now switches to the "Selection" tool automaticallyFixed important/critical issues concerning "Switch / Replace"Critical bug: Showing / Hiding toolbars did not update scrollbar values ; that could cause Out-of-range errors in several casesAdded some missing 0 -> 1023 checks in selection classFixed lots of problem when resizing general form or map's form ; it did not update scrollbar valueshopefully those errors are gone
ThunderJam Posted July 26, 2006 Report Posted July 26, 2006 I really havent kept up with this project, but i decided im gonna download it wen i get on my other comp later. I was wondering if you have integrated any of the things that FACTs can do into ur map editor. If not, it would be a great thing to do as it would eliminate the need to use multiple programs for a map.
Hakaku Posted July 26, 2006 Report Posted July 26, 2006 Well, it seems to have gotten rid of my 480 error, and hasn't crashed yet. I'll have to use it more before fully confirming that. Edit: I'm just gonna assume this means my computer sucks.http://img.photobucket.com/albums/v138/zacinu/480.gif http://img.photobucket.com/albums/v138/zacinu/SubSpacebannt2.pngPSPACE (SourceForge) - Alternative client (source) to Continuum
🜲 Samapico Posted July 27, 2006 Report Posted July 27, 2006 when does that error appears? right when you start the program? I really havent kept up with this project, but i decided im gonna download it wen i get on my other comp later. I was wondering if you have integrated any of the things that FACTs can do into ur map editor. If not, it would be a great thing to do as it would eliminate the need to use multiple programs for a map.Well, one of Facts' main mapping features was the walltiles, that is included (and much more sophisticated)another feature i remember was to export the level file to a .bmp , DCME does that tooMost of its other features were focused on settings editing, which DCME does not do (not yet, atleast) ; It might be interesting to add setting editor in it eventually though... quickly set spawn coordinates by clicking directly on the map.. hmm.. interestingI don't have a copy of Facts atm, so that's just what I can remember, if you know of any other cool features that could be useful, we're open for suggestions oh , and LVZ handling is also part of our plan, but we have much to do until that http://upload.wikimedia.org/wikipedia/commons/thumb/8/88/Half-Life_Black_Mesa_logo.svg/120px-Half-Life_Black_Mesa_logo.svg.pngDCME co-developerSSCU 17th Parallel sysop
Hakaku Posted July 27, 2006 Report Posted July 27, 2006 It only appears maybe a minute after I open dcme and do some map editing. Then, the message appears and if I don't click ok, it will crash every other program running. http://img.photobucket.com/albums/v138/zacinu/SubSpacebannt2.pngPSPACE (SourceForge) - Alternative client (source) to Continuum
🜲 Samapico Posted July 27, 2006 Report Posted July 27, 2006 Edit: I'm just gonna assume this means my computer sucks.what are you using? http://upload.wikimedia.org/wikipedia/commons/thumb/8/88/Half-Life_Black_Mesa_logo.svg/120px-Half-Life_Black_Mesa_logo.svg.pngDCME co-developerSSCU 17th Parallel sysop
Hakaku Posted July 27, 2006 Report Posted July 27, 2006 ...Windows 98 SE800x600 resoProcessor: Intel Celeron, MMX, ~300MHZabout 8GB+ availableDirectX 9.0 I don't know how relevant those things are. http://img.photobucket.com/albums/v138/zacinu/SubSpacebannt2.pngPSPACE (SourceForge) - Alternative client (source) to Continuum
🜲 Samapico Posted July 27, 2006 Report Posted July 27, 2006 dunno either, was just curious about your definition of "sucks"anyways, i have no idea what would cause the error... actually, i found some posts about that error, and it is due to a lack of memory, and it appears that it would be worse on win9x systems because of the way it handles bitmap data or somethingbut from what I read, they only happen when very big bitmaps are being drawn (like 8000x8000) ... hm http://upload.wikimedia.org/wikipedia/commons/thumb/8/88/Half-Life_Black_Mesa_logo.svg/120px-Half-Life_Black_Mesa_logo.svg.pngDCME co-developerSSCU 17th Parallel sysop
Hakaku Posted July 27, 2006 Report Posted July 27, 2006 Probably, but I don't understand why DCME would be the only program that has that problem. I don't really do much editing before it crashes :/ http://img.photobucket.com/albums/v138/zacinu/SubSpacebannt2.pngPSPACE (SourceForge) - Alternative client (source) to Continuum
🜲 Samapico Posted July 27, 2006 Report Posted July 27, 2006 Just noticed a bug in the fill / magicwand tools ; if you fill / select an area made of vertically aligned tiles (1 wide) ; while clicking tiles at the bottom, you'll notice it won't go up to select everything it should...say you click the 3rd tile starting from the bottom, it will get the 2 other tiles under, and the 2 tiles above, but wont go furtherif you click the 6th tile from the bottom, it will get the 5 tiles down, and only 5 above... etc.no idea why.. and reading the fill algorythm gives me an headache.. bleh http://upload.wikimedia.org/wikipedia/commons/thumb/8/88/Half-Life_Black_Mesa_logo.svg/120px-Half-Life_Black_Mesa_logo.svg.pngDCME co-developerSSCU 17th Parallel sysop
★ SOS Posted July 27, 2006 Report Posted July 27, 2006 another feature i remember was to export the level file to a .bmp , DCME does that too Since when? What? Where? I have only been able to get it to save a radar image...
🜲 Samapico Posted July 27, 2006 Report Posted July 27, 2006 thats kind of what i meant.. not the full level, only the 1024x1024 image where tiles are represented as pixels http://upload.wikimedia.org/wikipedia/commons/thumb/8/88/Half-Life_Black_Mesa_logo.svg/120px-Half-Life_Black_Mesa_logo.svg.pngDCME co-developerSSCU 17th Parallel sysop
⛊ Drake7707 Posted July 27, 2006 Author Report Posted July 27, 2006 the can't autoredraw error can be caused a few things, but mostly because it hasn't got enough memory. I have 384mb - 64mb from video card so 320mb and no problems with it
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