»SOS Posted July 15, 2006 Report Posted July 15, 2006 Is freqhopping a problem? Does it bother you? Should something be done to prevent it? Lets disallow freq switching? Lets enforce a 2-team game? What would work? Would this piss you off? Did daddy hurt you when you were little? How many freqhop incidents can you name?
Flyingfinn Posted July 16, 2006 Report Posted July 16, 2006 It disturbs me greatly to fight for a jackpot for 2 hours and then everyone get's it anyway and call it a zone win..
Synister Posted July 22, 2006 Report Posted July 22, 2006 I really don't mind it, Deva's pop is low so it's nice to share the win, have fun then get on same freq to get the jp
Hakaku Posted July 22, 2006 Report Posted July 22, 2006 It's similar to the (dead) zone Anything Goes, where flagging was just about the same, but they had a constant population all day, so you could try and try again. Everytime I go in Devastation, the pop is 0, so when there is population, it's always nice to share with those who can't stay up every other night past 4am to see if people are on to play a flagging game.
»SOS Posted July 24, 2006 Author Report Posted July 24, 2006 I'm thinking locked teams when music is on. Also, when jackpot is over 10M (so it would not lock if people are just screwing around in center wit hlow jp).
Flyingfinn Posted July 24, 2006 Report Posted July 24, 2006 I'm thinking locked teams when music is on. Also, when jackpot is over 10M (so it would not lock if people are just screwing around in center wit hlow jp). Sounds good.
XDOOM Posted August 12, 2006 Report Posted August 12, 2006 I will be implementing a 2-team game only, but freqs won't lock unless music is going, as how it is set now.
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