grazzhoppa Posted July 14, 2006 Report Posted July 14, 2006 I want to say THANK YOU for making this editor. It made some aspects of tiling and mapping incredibly easier to tolerate than the other editors I was using. SSCX Extreme Games is now using a map I was working on. Without DCME, the map would probably be unfinished at this point in time, and the tiling would look more repe!@#$%^&*ive/crappy. So thanks so much for your effort with DCME. Quote
Yoink Posted July 25, 2006 Report Posted July 25, 2006 God, thank you guys so much for this editor. This editor has made Subspace Cartography so easy. Kudos, and props. Quote
Existance Posted July 25, 2006 Report Posted July 25, 2006 I AM 100% BEHIND HIM WITH THAT. I also think OMG CHUCK NORRIS!!! (It on Yes Dear) i just git an update that SAMAPICO IS MAKE A TILE EDITOR ISNT THAT AWESOME!! Quote
Drake7707 Posted July 25, 2006 Report Posted July 25, 2006 and by the looks of it, the tile editor is like, or will be better than paint o-O Quote
Samapico Posted July 25, 2006 Report Posted July 25, 2006 Yep.. and it will use basically all the same tools as the map editor Quote
Samapico Posted July 26, 2006 Report Posted July 26, 2006 Good news:In the next few days, I'll probably be USING dcme a lot, which will probably result in several bug fixes in some features...It's weird to say, but even with all the time I spent on DCME, I did not do any actual continuum map for like a year...I just fixed something about switch/replace, it's surprising noone noticed it yet, cause whenever there was a special object on the map, switch / replace would give an error (fix should be available shortly) Quote
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