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Posted

I want to say THANK YOU for making this editor. It made some aspects of tiling and mapping incredibly easier to tolerate than the other editors I was using.

 

SSCX Extreme Games is now using a map I was working on. Without DCME, the map would probably be unfinished at this point in time, and the tiling would look more repe!@#$%^&*ive/crappy. So thanks so much for your effort with DCME.

  • 2 weeks later...
Posted
I AM 100% BEHIND HIM WITH THAT. I also think OMG CHUCK NORRIS!!! (It on Yes Dear) i just git an update that SAMAPICO IS MAKE A TILE EDITOR ISNT THAT AWESOME!!

http://i139.photobucket.com/albums/q312/G1bb1t/exist-sig.gif

http://i105.photobucket.com/albums/m232/iExistancei/Banner.jpg

The best of the best.

 

I'm back.

Posted

Good news:

In the next few days, I'll probably be USING dcme a lot, which will probably result in several bug fixes in some features...

It's weird to say, but even with all the time I spent on DCME, I did not do any actual continuum map for like a year...

I just fixed something about switch/replace, it's surprising noone noticed it yet, cause whenever there was a special object on the map, switch / replace would give an error (fix should be available shortly)

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