Shrop Posted July 8, 2006 Report Posted July 8, 2006 about the Converters, i figured it would be more logical to make it so you can buy more hten just 2 of an item, wiht me i wanted to buy 3 wall packs, but it said i couldnt wich bascially takes the fun out of the Converters that way http://i35.photobucket.com/albums/d198/flumb/shropssigfinal1.jpghttp://img.photobucket.com/albums/v166/ktthesleepybunny/LOLSIG.gif
Dr Brain Posted July 8, 2006 Report Posted July 8, 2006 Even when you could buy every item, there was a max of 2 bricks. Freedom is the right to be wrong.
Shrop Posted July 8, 2006 Author Report Posted July 8, 2006 what do you mean was and could, if you mean old hs, this has been revamped tottally whats the hurt in a nothing accomidation, becuase the Converter is there to change your sensor spot infor a u!@#$%^&*ilitie or a utilitie in fora sensor, and i traded my sensor for a utilitie and wanted 3 walls packs but theres a block sayin only buy 2 for it, http://i35.photobucket.com/albums/d198/flumb/shropssigfinal1.jpghttp://img.photobucket.com/albums/v166/ktthesleepybunny/LOLSIG.gif
Deathboy-evil Posted July 8, 2006 Report Posted July 8, 2006 My Personal opinion of the converters that needs improving, is to have 2 sensors and 2 utility spots to begin with. Just don't let anyone have X and Anti at the same time and split Cloak and Stealth up from each other. Making them 5k each. http://img157.imageshack.us/img157/3460/subsbar5gw6.jpghttp://img100.imageshack.us/img100/1333/subsbar7ua9.jpg
Shrop Posted July 8, 2006 Author Report Posted July 8, 2006 5k each, thats a small amount of money for pure ownage right there http://i35.photobucket.com/albums/d198/flumb/shropssigfinal1.jpghttp://img.photobucket.com/albums/v166/ktthesleepybunny/LOLSIG.gif
Deathboy-evil Posted July 8, 2006 Report Posted July 8, 2006 Meh, than 10k each.. i figured since they both were 10k togheter.. split them up.. but yeah i was in a rush when i typed it.. 10k each is better but even still. http://img157.imageshack.us/img157/3460/subsbar5gw6.jpghttp://img100.imageshack.us/img100/1333/subsbar7ua9.jpg
Dr Brain Posted July 8, 2006 Report Posted July 8, 2006 There's really no need to seperate them. I made cloaking extremely expensive, energy-wise, so I don't think we'll be having any more problems with antiwarping cloakers. Stealth is a little more expensive, but still quite useful. Freedom is the right to be wrong.
Deathboy-evil Posted July 9, 2006 Report Posted July 9, 2006 lol i only suggested it be like that (2 sensors to begin with) that way u could have 3 utilities and 1 sensor.. it would help a lot.. but meh if this is how its going to be i guess all i can say is bring on teh challenge.. http://img157.imageshack.us/img157/3460/subsbar5gw6.jpghttp://img100.imageshack.us/img100/1333/subsbar7ua9.jpg
Stoked_07 Posted July 22, 2006 Report Posted July 22, 2006 i agree with shrop if guns kill people, then i can blame misspelled words on my pensil. (and blame the fork for rosie o donald being fat)
Deathboy-evil Posted July 22, 2006 Report Posted July 22, 2006 It's something we have to deal with.. lol if people had 2 sensors.. (anti and x) would become valid.. and summoner would really just have no use.. u'd be lucky if u got to use it.. http://img157.imageshack.us/img157/3460/subsbar5gw6.jpghttp://img100.imageshack.us/img100/1333/subsbar7ua9.jpg
Stoked_07 Posted July 23, 2006 Report Posted July 23, 2006 i like summon because it doesnt cost nrg to attach if guns kill people, then i can blame misspelled words on my pensil. (and blame the fork for rosie o donald being fat)
Deathboy-evil Posted July 23, 2006 Report Posted July 23, 2006 agreed but just saying if we had 2 sensors.. anti would obviously come into affect and summoner would be of no use.. http://img157.imageshack.us/img157/3460/subsbar5gw6.jpghttp://img100.imageshack.us/img100/1333/subsbar7ua9.jpg
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