Jump to content
SubSpace Forum Network

Recommended Posts

Posted
Could someone give me a step by step layout of how to make tiles work in photoshop, I have the dimensions right and i could convert it to .lvl in tile editor but it wont open in ssme. Its a fairly old version, i think i was sposta put it into bitmap mode, but i thought that was what .bmp was, and it was saved as .bmp. Thanks.
  • 3 months later...
Posted

Edit > Preferances > Guides, Grids & Slices. Make it 16x16 and light red (only one that's easy on the eyes)

 

There you have your 16x16 grid, make the subdivisions = 16 also. (so theres a grid box for every pixel aswell.

 

When your ready to convert, simply create a new image, 204 x 160 (in pixels)

 

make background black and paste in your tiles (RGB Color mode).. When ready, goto Image > Mode > Indexed color. Save as .bmp in 8bit (only one it allows you to save as).

 

Open up tileedit and hit File > Open ..Then click on 'Files of type' Below, and click Windows Bitmaps. Import your newly created image then hit File > Save, and go back down to 'Save as type' and click Subspace Level.. save it and import it with ssme

 

This is the most effective way because it creates it's own color pallette, since many of the color pallettes are out-of-whack with continuum's colors, this way of converting maximizes output.

 

 

There are MANY tricks/tips with Photoshop i can teach when it comes to tilesets (even lvz)

Guest
This topic is now closed to further replies.
×
×
  • Create New...