Drake7707 Posted April 10, 2006 Report Posted April 10, 2006 These are all the builds from versions 1.1.**.For the latest DCME version, click here Archive files:---DCMEv1111.zipDCMEv1111_src.zip---DCMEv1110_edits1.zipDCMEv1110_edits1_src.zip---DCME_v1110.zipDCME_v1110_src.zip---DCME_1109.zipDCME_1109_SRC.zip---DCME_1108.zipDCME_1108_SRC.zip---DCME_1107.zipDCME_1107_SRC.zip--- DCME_1106.zipDCME_1106_SRC.zip
Samapico Posted April 10, 2006 Report Posted April 10, 2006 (edited) Version history:1.1.11fixed updating level when mouseup with airbrushfixed airbrush at boundaries of mapfixed some menu's fixed menu items save ssme, save minimap when no map loadedfixed selection being 1 tile too small for height and width when selectingmax chars for goto form is now 4in frmrotate, changed button from done to closechanged caption of switch/replace formchanged showing of dialogs with vbModal and frmgeneral as parameters so that the dialogs always stay on top of DCMEDo you want to save dialog now has a cancel buttonfixed problem when importing a tileset from a lvl file that has no tilesetfixed txtstep selstart and disabled able to type "2e3", or with comma's or pointsfixed selection that tagged along with radar when clicked on it to go to another position[*]1.1.10confirmation with DiscardTilesetread-only in commondialogs removedchanged overwrite code for commondialog with cdlOverwritePrompt flagfixed grammar issues in menudisabled/enabled toolbar buttons when appropiatechanged flip and mirror to flip V and flip Hfixed problem with saving minimapfixed eraser tool (only 1 tile was set)fixed redrawing the grid after using pencil with tile 0changed closing a map prompt to do you want to savemsgboxes now all have icons (information, exclamation, question or critical icons)fixed bug with using airbrush for a long time results in DCME crash (closes without warning)Added icons to the menu's for graphical appeal and better reference to the buttons on the toolbarsAdded drawing under tiles for every tool available (except for filling)Edits1:added about/splash formfixed opening the same lvl file twice caused the 2nd instance to be visible (because of me.show in the load)fixed crashing DCME when closing a map (although now mousewheel for zooming probably won't work anymore)changed some menu captionscleared pictilesetlarge and picsmalltilesetpreview when no map is loadedchanged bitmap of extratileset, it was only 303 in width instead of 304 which caused a white line at the right tiles of extratilesetchanged the way txtstep behaves when inputting non-numerical characters[*]1.1.09Fixed issues with tools drawing outside map's limitsMade 'GoTo' window less annoying[*]1.1.08Option to assign lvl extensions to DCMEAll lvl files open in 1 DCME window (!@#$%^&* that was hard to to)Fixed drawing with tile 0 with line, rectangle, and such (eraser picture was shown instead of blacknessChanged the grids to match with continuum's grid (A1 - T20) (there is a redundancy of 4 tiles however, because (1024/20) isn't a integer, but not that thats the end of the world)Edits1:Fixed A1-T20 coordinates from radarA semi transparent grid is shown on the radar (like in continuum)Now you can select multiple tiles f.rom the tileset to draw with[*]Edits2+3:Temporarily removed radar grid due to some disturbing noise in the grid lines which i can't seem to get outAdded an airbrush for all you mapping guys out there to enjoy Added a step for lines, rectangles and ellipses (0 = solid, 1 = dot.dot.dot.dot, 2 = dot....dot....dot, and so on)Added bookmarks (shift + 0-9 will set a bookmark, just 0-9 will go to the bookmark), can be useful if you switch between bases a lot[*]1.1.07Save as... now asks for confirmation to overwrite an existing fileTileset now always saves, except if default tileset is being used AND that it hasn't been changedMap names now update correctly under the 'Window' menuGrid lines appear under tilesAdded colored grid lines separating sectors (each 32 tiles split by a lighter grey line, each 256 tiles split by a red line, middle of map split by a blue line)These colored grid lines also appear at pixel level (zoomed out)Map border now appears clearer on the radar[*]1.1.06Map now saves with tileset even if using default.bmpFixed crashing when invalid values entered on 'Save minimap'[*]1.1.05Right-click radar to 'Go to' specified tileFixed offset near edge of mapFixed crashing when certain tools could draw outside mapFixed crashing when thick lines tried to be drawn outside mapEdit 1: Can move the map around while dragging any tool (except hand)Dragging can be made faster by holding AltHiding/Showing tileset & radar now updates scrollbars and preview correctly[*]Edit 2: Can see more details after counting tiles[*]1.1.04Enhanced interfaceEraser tile can be selected with any tool Menu buttons can now access the different functions[*]Various bug fixes[*]1.1.03Added Picture to mapFixed some bugs Edited May 29, 2006 by Drake7707
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