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Version history:

  • 1.1.11
    • fixed updating level when mouseup with airbrush
    • fixed airbrush at boundaries of map
    • fixed some menu's
    • fixed menu items save ssme, save minimap when no map loaded
    • fixed selection being 1 tile too small for height and width when selecting
    • max chars for goto form is now 4
    • in frmrotate, changed button from done to close
    • changed caption of switch/replace form
    • changed showing of dialogs with vbModal and frmgeneral as parameters so that the dialogs always stay on top of DCME
    • Do you want to save dialog now has a cancel button
    • fixed problem when importing a tileset from a lvl file that has no tileset
    • fixed txtstep selstart and disabled able to type "2e3", or with comma's or points
    • fixed selection that tagged along with radar when clicked on it to go to another position

    [*]1.1.10

    • confirmation with DiscardTileset
    • read-only in commondialogs removed
    • changed overwrite code for commondialog with cdlOverwritePrompt flag
    • fixed grammar issues in menu
    • disabled/enabled toolbar buttons when appropiate
    • changed flip and mirror to flip V and flip H
    • fixed problem with saving minimap
    • fixed eraser tool (only 1 tile was set)
    • fixed redrawing the grid after using pencil with tile 0
    • changed closing a map prompt to do you want to save
    • msgboxes now all have icons (information, exclamation, question or critical icons)
    • fixed bug with using airbrush for a long time results in DCME crash (closes without warning)
    • Added icons to the menu's for graphical appeal and better reference to the buttons on the toolbars
    • Added drawing under tiles for every tool available (except for filling)
    • Edits1:
      • added about/splash form
      • fixed opening the same lvl file twice caused the 2nd instance to be visible (because of me.show in the load)
      • fixed crashing DCME when closing a map (although now mousewheel for zooming probably won't work anymore)
      • changed some menu captions
      • cleared pictilesetlarge and picsmalltilesetpreview when no map is loaded
      • changed bitmap of extratileset, it was only 303 in width instead of 304 which caused a white line at the right tiles of extratileset
      • changed the way txtstep behaves when inputting non-numerical characters

    [*]1.1.09

    • Fixed issues with tools drawing outside map's limits
    • Made 'GoTo' window less annoying

    [*]1.1.08

    • Option to assign lvl extensions to DCME
    • All lvl files open in 1 DCME window (!@#$%^&* that was hard to to)
    • Fixed drawing with tile 0 with line, rectangle, and such (eraser picture was shown instead of blackness
    • Changed the grids to match with continuum's grid (A1 - T20) (there is a redundancy of 4 tiles however, because (1024/20) isn't a integer, but not that thats the end of the world)
    • Edits1:
      • Fixed A1-T20 coordinates from radar
      • A semi transparent grid is shown on the radar (like in continuum)
      • Now you can select multiple tiles f.rom the tileset to draw with

      [*]Edits2+3:

      • Temporarily removed radar grid due to some disturbing noise in the grid lines which i can't seem to get out
      • Added an airbrush for all you mapping guys out there to enjoy blum.gif
      • Added a step for lines, rectangles and ellipses (0 = solid, 1 = dot.dot.dot.dot, 2 = dot....dot....dot, and so on)
      • Added bookmarks (shift + 0-9 will set a bookmark, just 0-9 will go to the bookmark), can be useful if you switch between bases a lot

    [*]1.1.07

    • Save as... now asks for confirmation to overwrite an existing file
    • Tileset now always saves, except if default tileset is being used AND that it hasn't been changed
    • Map names now update correctly under the 'Window' menu
    • Grid lines appear under tiles
    • Added colored grid lines separating sectors (each 32 tiles split by a lighter grey line, each 256 tiles split by a red line, middle of map split by a blue line)
    • These colored grid lines also appear at pixel level (zoomed out)
    • Map border now appears clearer on the radar

    [*]1.1.06

    • Map now saves with tileset even if using default.bmp
    • Fixed crashing when invalid values entered on 'Save minimap'

    [*]1.1.05

    • Right-click radar to 'Go to' specified tile
    • Fixed offset near edge of map
    • Fixed crashing when certain tools could draw outside map
    • Fixed crashing when thick lines tried to be drawn outside map
    • Edit 1:
      • Can move the map around while dragging any tool (except hand)
        Dragging can be made faster by holding Alt
      • Hiding/Showing tileset & radar now updates scrollbars and preview correctly

      [*]Edit 2:

      • Can see more details after counting tiles

    [*]1.1.04

    • Enhanced interface
      • Eraser tile can be selected with any tool
         
      • Menu buttons can now access the different functions

      [*]Various bug fixes

    [*]1.1.03

    • Added Picture to map
    • Fixed some bugs

Edited by Drake7707
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