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Posted
Popups (rotate, switch tiles, count tiles, maybe more?) should use normal SingleDialog (or whatever it was called in VB6) caption and border, not ToolWindow. That is for... tool windows!
Posted

oh... and lblToA (i think) .caption could be changed from Dist: to Distance:

its not like theres not enough space...

 

 

save as SSME compatible and save minimap menu items should be disabled when no map is active... just made it crash badly blum.gif

Posted
oh... and lblToA (i think) .caption could be changed from Dist: to Distance:

its not like theres not enough space...

 

 

save as SSME compatible and save minimap menu items should be disabled when no map is active... just made it crash badly blum.gif

 

all fixed

Posted

May I ask... what GoTo form are you talking about??

 

Or is it some hidden form not accessible from the app?

 

Found it! That should definitely be in a menu somewhere.

 

Also, the solution should be to make the dialog bigger, not keep the incorrect and ugly small border -_-

 

Add support for pixel coordinate goto, for example smile.gif

 

And radar coordinate goto (A1) smile.gif

Posted

does anyone actually ever uses radar coordinates? cause... i dont...

 

and if we had made some kind of status bar, or any help ticker text label somewhere, it would have said 'right-click to goto specified tile' when over the radar.. blum.gif

 

could be in a menu yep..

 

i guess... 3 radio buttons

- Tile

- Pixels

- Radar coordinates

 

that would change the behaviour of the text boxes to input different type of values... doable.. to check if a given radar coordinate is valid would be really easy since it always has two characters.. mhm

 

!@#$%^&* its 4:00am ... maybe i sshould go to sleep... im playing final fantasy X and I CANT GET OFF IT lol

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