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Posted

The "open as read-only" checkbox is ignored in the open file dialog. It still saves and overwrites fine.

 

Drop the checkbox, I see no need for it. Either that, or make it actually work blum.gif

 

I hope VB6 is not too old to support removing or using that checkbox...

Posted

'Too many maps are already open' error message has no error icon (all errors should have it!).

 

Also, the message is rather bad english. Also, it has a grammar mistake blum.gif (are should be is)

"Too many maps are already open." is better.

Posted

Discard tileset should ask for confirmation

 

Eithe rthat or it should be undoable, but I understand DCME's undo system is too primitive to support that. Not worth it to change the system just for such tiny things blum.gif Although if WallTiles come, then perhaps a more thorough undo system could be of use...

Posted

1) Gee, my screen is not 300x300 pixels! Spell out "compatible"! blum.gif (Save SSME comp.)

 

2) Use proper capitalization. Aka "Export tileset", not "Export Tileset".

 

3) The menu item for "Save SSME comp" should have the three dots after it (any item that pops up another window needs the three dots). Maybe there are more items that do not follow this rule. Yup: open; save minimap; import tileset; export tileset; switch/replace; rotate; count tiles; add text to map; add picture to map; about.

Posted

Does Save Mini-map even do something?

 

Because besides asking for some size, it does absolutely nothing for me...

 

Also, what IS a minimap in the first place??

 

PS. Save minimap prompt has French "Cancel" button blum.gif

Posted

Flip/Rotate menu items should be should be disabled if nothing is selected.

 

The worse option is showing an error message.

 

The worst option is just doing nothing and (in case of rotate) not even popping up the window.

Posted
Flip/Rotate menu items should be should be disabled if nothing is selected.

i know it should, it's just hard to keep track of when you throw some .enable= false or true somewhere, and you need to be certain that covers all possible ways to disable or enable it

Posted
Does Save Mini-map even do something?

 

Because besides asking for some size, it does absolutely nothing for me...

 

Also, what IS a minimap in the first place??

 

PS. Save minimap prompt has French "Cancel" button

rofl, sama played a bit with that code, seems it's messed up now blum.gif (no offense sama).

 

It worked however, it dumps the entire pixel picture (so 1024x1024 picture) to a specified bmp, and also you could set the dimension, like 512 to have only a resized 512x512 picture

 

It worked when i last did something to it, now it doesn't work anymore, so it's not my fault ;)

Posted
Discard tileset should ask for confirmation

 

Do you want to discard the tileset ? YES NO --> exit sub

|

-> really ? YES NO --> exit sub

|

-> it'll be gone, honestly, REALLY? YES NO --> exit sub

|

-> discard

 

would that be enough ? blum.gif

 

yeah you're right, and erhm undo/redo is more for actions on the map tiles itself, not really anything else

Posted
'Too many maps are already open' error message has no error icon (all errors should have it!).

 

when you spend a lot of time writing comments, and writing code, some times you don't even realise you have to be more grammatical correct when asking something blum.gif

 

and i don't like the "dunnnn" sound of windows when it gives an error blum.gif

Posted
The "open as read-only" checkbox is ignored in the open file dialog. It still saves and overwrites fine.

 

Drop the checkbox, I see no need for it. Either that, or make it actually work

 

I hope VB6 is not too old to support removing or using that checkbox...

it's a commondialog control, i didn't design that window :s, i have actually no idea how to get rid of it

Posted
Does Save Mini-map even do something?

 

Because besides asking for some size, it does absolutely nothing for me...

 

Also, what IS a minimap in the first place??

 

PS. Save minimap prompt has French "Cancel" button

rofl, sama played a bit with that code, seems it's messed up now blum.gif (no offense sama).

 

It worked however, it dumps the entire pixel picture (so 1024x1024 picture) to a specified bmp, and also you could set the dimension, like 512 to have only a resized 512x512 picture

 

It worked when i last did something to it, now it doesn't work anymore, so it's not my fault ;)

erm.. yeh.. i messed with that thing a bit blum.gif it was easy to make it crash, and it was impossible to cancel...
Posted

err... I merged all these related threads.. but then they all lost their !@#$%^&*les so it might not seem to make much sense.... but they were all fixed apparently... its just that it made some useful threads get on 2nd page blum.gif

 

edit: I edited slightly all the posts so it now makes some sense...

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