★ SOS Posted May 10, 2006 Report Posted May 10, 2006 a) When erasing, the grid is not re-drawn. Ugly. B ) I still say Flip and Mirror are bad names! Flip H and Flip V are much better. c) When exiting, the standard dialog to use is "Do you want to save?" instead of the currently used "Do you want to exit?". d) (four things! ) Why does moving a selection leave an empty "hole"? It shouldn't. e) (five things! ) You should be able to flip a moved selection!!!!!!! This is a ridiculous limit. f) You use non-standard copy/paste/save/open icons... why? They're OK, but I'm just wondering... why not follow the standards? Otherwise, good job - the later versions are pretty nice
⛊ Drake7707 Posted May 10, 2006 Report Posted May 10, 2006 a) When erasing, the grid is not re-drawn. Ugly.it's because the grid is only being redrawn when using updatelevel, and things slow down to a crawl if i have to call updatelevel for each tile that is being drawn with pencil, so i just put the tile there. I could do it like if you don't hold your mouse click anymore that it calls updatelevel and the grid magically appears B ) I still say Flip and Mirror are bad names! Flip H and Flip V are much better.i'll change it c) When exiting, the standard dialog to use is "Do you want to save?" instead of the currently used "Do you want to exit?".I've thought of that, but i only realised it later on, so i didn't want to change to save afterwards to avoid confusion d) (four things! ) Why does moving a selection leave an empty "hole"? It shouldn't.you mean like black hole instead of black hole with grid over it ? e) (five things! ) You should be able to flip a moved selection!!!!!!! This is a ridiculous limit.i know, i explained how to fix that in the stickied thread bugs and suggestions f) You use non-standard copy/paste/save/open icons... why? They're OK, but I'm just wondering... why not follow the standards?because i shamefully stole the imagelist from another program, besides if every program looks the same it gets boring right
🜲 Samapico Posted May 10, 2006 Report Posted May 10, 2006 a) is easy fix... updatelevel on mouseup agreed with and change keyboard shortcuts to ctrl+H and ctrl+V (whatever they're set to at the moment..) agreed with c) too... that confused me in the beginning.. plus, since the default is 'yes' , if you hit 'enter' it exits without saving, while it usually saves when you hit enter d) isnt much of a problem... plus you can use the 'hole' as reference as to where was the selection initially e) will be fixed as well, but its more complicated than it seems, so it will take time nothing to say about f) http://upload.wikimedia.org/wikipedia/commons/thumb/8/88/Half-Life_Black_Mesa_logo.svg/120px-Half-Life_Black_Mesa_logo.svg.pngDCME co-developerSSCU 17th Parallel sysop
⛊ Drake7707 Posted May 10, 2006 Report Posted May 10, 2006 e) is 3rd in the complicated section of the to-do list, 2nd is walltiles, first is lvz, or might wanna switch walltiles and lvz around, depends how well it goes. and yeah, c) also confuses me from time to time. I don't know why, but i guess some illogical things have to be in software, just look at microsoft
🜲 Samapico Posted May 11, 2006 Report Posted May 11, 2006 I wish I had ms visual basic where I am now... bleh.. I feel useless http://upload.wikimedia.org/wikipedia/commons/thumb/8/88/Half-Life_Black_Mesa_logo.svg/120px-Half-Life_Black_Mesa_logo.svg.pngDCME co-developerSSCU 17th Parallel sysop
★ SOS Posted May 12, 2006 Author Report Posted May 12, 2006 Now that I look at it more, the open and save icons are way too similar. They should definitely be changed. Copy&cut&paste seem weird too, but I never use the buttons anyway, so I have no idea if they're confusing. Open and save are, though.
⛊ Drake7707 Posted May 12, 2006 Report Posted May 12, 2006 you should get vb6.... although you might not know vb6 to the details, you can easily change some strings or change the gui a bit Btw i commented as much as possible in the forms (the classes still need to come, and sama should make a habit out of commenting as well and we're all happy) When you see the structure you'll see that it was a weak attempt to go OOP, compared with c++/java
🜲 Samapico Posted May 12, 2006 Report Posted May 12, 2006 erm yeh.. im too lazy to comment... besides, sometimes i dont understand myself after I wrote the code http://upload.wikimedia.org/wikipedia/commons/thumb/8/88/Half-Life_Black_Mesa_logo.svg/120px-Half-Life_Black_Mesa_logo.svg.pngDCME co-developerSSCU 17th Parallel sysop
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