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Default.bmp  

10 members have voted

  1. 1. Should we get rid of default.bmp file?

    • Yes, I never change default.bmp file anyway
      1
    • No, I change the file to get the tileset I want as default
      1
    • Yes, but add an option to set an external tileset as default
      8


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Posted

That is the question... The only use for default.bmp now is to allow people to change it to get a different default tileset, because the program itself contains the default tileset and doesn't really need to have that bmp. Other than that it's just an annoying file that brings problem when it's not found...

 

The best thing to do in my opinion would be to get rid of default.bmp, but add an option to define an external tileset as default, so then the user could specify which tileset to use when he creates a new map, the path of the tileset could be saved in a text file for the next use...

Bleh why am I even creating a poll for that, that is what I am gonna do anyway... oh well, just tell me what you think about it.

Posted
Just have it check for a default.bmp and if it doesn't exist just load up the internal default.

_UU___UU__SSSSS____AAA____UU___UU__SSSSS____AAA___

_UU___UU_SS_______AAAAA___UU___UU_SS_______AAAAA__

_UU___UU__SSSSS__AA___AA__UU___UU__SSSSS__AA___AA_

_UU___UU______SS_AAAAAAA__UU___UU______SS_AAAAAAA_

__UUUUU___SSSSS_AA____AA___UUUUU___SSSSS_AA____AA

J.C. Dento> prime example of why america will never be a world super power.

Moscato> d1 is mad he will never have a job outside subspace

I can't see this because I turned signatures off. ps VT

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