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Posted

I'm currently fixing up my old zone, and as I was looking back at the old maps, and settings and whatnot, I noticed the zone didn't have an actualy main objective. So I got to thinking, and ive come up with a few ideas.

 

1. Each team starts off with a stick of dynamite, and must fight there way into the enemys base, and drop the dynamite on the X (LVZ) and wait for the dynamite to ignite and destroy the enemys base. The idea is still kind of blury and unsorted out, but you get the point.

 

2. Same idea, just more than 1 X and 1 stick of dynamite.

 

3. Same idea, just each base has and energy kinda like Paradigm but not an actual tower, the whole base.. and instead of blowing the base up as the last stick is planted, you have to get out of the base (or your killed to?). Also maybe the other team and disarm the stick of dynamite?

 

Blah, I dunno, what do you guys think?

Posted
You mean "closing the entrance of a base by pressing a switch, like a ship needs to be within a certain area and the doors will be closed, but it's open to enemy attacks so they target that place first to open the door and invade the base" kinda thing ?
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