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Posted

Moved to dev.

 

 

 

These are all the warning messages the server itself has:

 

WARNING: Security checksum not returned {st=%d,et=%d}

WARNING: Spectator request from non-spectator ship, ignoring

WARNING: Level checksum mismatch

WARNING: Parameter checksum mismatch: TimeSinceRequest:%d0 ms

WARNING: Code checksum mismatch - [%d] no possible match

WARNING: Code checksum mismatch - [%d] old match

WARNING: Parameter checksum mismatch (unsolicited)

WARNING: Code checksum mismatch (unsolicited)

WARNING: %s

 

 

 

See the last? That's pretty much a warning that can say anything, so... there is no real defined limit for the warnings. Maybe there is one that nobody has seen yet.

 

 

 

If you want the error codes, MERV has a more-or-less complete list.

Posted

!@#$%^&* i expected to be a full list of all warnings are they defined in the src from subill.exe (or isnt that src free?) coz i am building a mervbot that stores all serverwarnings in a .txt file and displays em (if defined) in a certain chat...

 

ohh wait.. do all warnings start with: 'WARNING:'? in that case it quite easy to build this bot blum.gif

Posted

ew i forgot how it worked -.- (stupid me) so now the question:

how do i let the bot say: 'WARNING:' and the text that come after it?

 

i do know its something like:

 

at the: CASE_EventChat

case MSG_ServerError:
			{
				if (CMPSTART("WARNING", 100))
			}
			break;

all it needs to do is print out the text behind: WARNING and send it to a squadchat with: ;3;

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