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Posted

Ok i took a loot at the DLL's you create with compiling and they always are around 250kb,

now i wonder how can you decrease this size and doest it help against lag to?

 

If "help against lag" is no:

How do you decrease lag in an MERVbot DLL?

Pwn3D
Posted
There really is no correlation between filesize and "lag", which comes more from design. To decrease the dll size and get a slight performance (execution speed) increase, build your plugins on Release mode instead of Debug.

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_UU___UU_SS_______AAAAA___UU___UU_SS_______AAAAA__

_UU___UU__SSSSS__AA___AA__UU___UU__SSSSS__AA___AA_

_UU___UU______SS_AAAAAAA__UU___UU______SS_AAAAAAA_

__UUUUU___SSSSS_AA____AA___UUUUU___SSSSS_AA____AA

J.C. Dento> prime example of why america will never be a world super power.

Moscato> d1 is mad he will never have a job outside subspace

I can't see this because I turned signatures off. ps VT

Posted

To decrease lag, put your bots on the same computer as the server.

 

Also, some incredibly stupid programming practices and LVZ usage can cause "fake lag". Just be careful not to do something like setting 1000 LVZ objects per second, mmkay?

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