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Posted

Anyone,

 

Just finished creating tiling a map in SSME and wanted to change 3 tiles globally so I cut/paste in tileedit and saved the file. Now I went to open the map in SSME and CLE and I get an error saying the Tile Data is out of range and the map wont open. I tried to rename an old untiled version of the map tileset to try to make it work with no success.

 

Any ideas on how I can get my map to open?

 

Herein attached is the lvl file for you to try to open. If successful please lemme know.

booboo.lvl

-- == SSCX Warzone CTF SMod == --

 

"Luck is when Preparation meets Opportunity."

Posted

tried that too :(

 

bah. i just junked it in my map graveyard.

 

time to start on something else.

 

:D

-- == SSCX Warzone CTF SMod == --

 

"Luck is when Preparation meets Opportunity."

Posted

Wont load the map at all just like the other editors.

 

I was kinda hoping that I could export the old tileset into the map (or import into the map without opening it, however you look at what i am saying). If there was a program that only did that function, I think this problem could have been solved.

 

Anyways, Thx for the help guys.

 

-y

-- == SSCX Warzone CTF SMod == --

 

"Luck is when Preparation meets Opportunity."

  • 3 weeks later...
Guest gimmemoney
Posted
You want to know what he did? He made a map with SSME and saved it. Then he opened it up in CLE. CLE has the new tiles built in and saves the data for them even though they aren't used. Now he gets the error in SSME. My advice get DCME and use it completely. SSME is limited and CLE has crap graphics and crashes alot for me.
Posted
WTF! i never had errors a few days ago i aplied some special tiles and saved it (in DCME) then i went to SSME and opened it and it just opened fine... just doesnt load the extra tiles...
Pwn3D
Posted
You want to know what he did? He made a map with SSME and saved it. Then he opened it up in CLE. CLE has the new tiles built in and saves the data for them even though they aren't used. Now he gets the error in SSME. My advice get DCME and use it completely. SSME is limited and CLE has crap graphics and crashes alot for me.

 

SSME still owns. I still use it.

I only use DCME if I really need to use it. Only for special tiles really.

rootbear75> i have a lot of experience behind me

doovde pla> really?

doovde pla> what significant zones have you staffed in?

rootbear75> Desert Storm

Posted
Get with the times, you old codger

_UU___UU__SSSSS____AAA____UU___UU__SSSSS____AAA___

_UU___UU_SS_______AAAAA___UU___UU_SS_______AAAAA__

_UU___UU__SSSSS__AA___AA__UU___UU__SSSSS__AA___AA_

_UU___UU______SS_AAAAAAA__UU___UU______SS_AAAAAAA_

__UUUUU___SSSSS_AA____AA___UUUUU___SSSSS_AA____AA

J.C. Dento> prime example of why america will never be a world super power.

Moscato> d1 is mad he will never have a job outside subspace

I can't see this because I turned signatures off. ps VT

Posted

blum.gif

 

If DCME gets most of it's bugs fixed (Pencil offset, being able to move bases over the boundaries (really pisses me off) - Option to remove tileset) Then I'll use it more often.

rootbear75> i have a lot of experience behind me

doovde pla> really?

doovde pla> what significant zones have you staffed in?

rootbear75> Desert Storm

Posted
to remove tileset? what do you mean? it is possible to 'hide' it.. with the -> arrow...

and ... quickfixing the 2 other points right now smile.gif

 

Wtf, I didn't see the arrow. :D

rootbear75> i have a lot of experience behind me

doovde pla> really?

doovde pla> what significant zones have you staffed in?

rootbear75> Desert Storm

Posted

there you go:

 

DCME version 1104 edits 3

http://www.ssforum.net/index.php?s=&showto...ndpost&p=122103

 

Created new thread for posting bugs and suggestions.

Please contribute to the development of DCME by giving us feedback smile.gif

  • 1 month later...
Guest
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