This is an event that would most likely require a module or two, alongside a mod-powered bot. Basically, after a flag game win of a set amount of ?jackpot: Greens in center would give players real prizes such as energy/recharge increase/decrease, ship modifications increase/decrease, multiprize (could be a range of prizes such as reps, bursts, etc), prox, weapon modifications, forced shipchanges, money given/removed, and etc. This would go along with a team elimination, 90 vs 91, where every person on, lets say freq 90, has people he has to eliminate (kill) a certain amount of times. After every person on 90 completes his eliminations, freq 90 would win. However I'm not sure what they would win at this moment. After a team wins, greens get reset back to normal. For you who wonder about: "What if a person gets a lot of prizes? Does he keep them?" Yes, they would, but most likely other people will succeed in killing them because people will hunt them down. A module and bot would monitor the prizes that can't be given by regular greens. This would also stimulate activity because people like to become OP, and keeps them IN pub and on a flag freq. The center may also need to be adjusted, by either changing it up or resizing it by taking out bases. What we need now is comments, suggestions, and people who could help make a bot and/or module for this.