Excellent--hey thanks for your quick reply--turns out I had a week of presentations, etc so I was a bit 'distracted' from continuum, etc. Glad what I'm seeing isn't just for me--that should make the linux version easy to polish since it behaves similarly. I am a subspace player---played back in the day around 1997 or 1998 on a modem. I recently found that one of my Stanford friends also played back then and we tried the current version. My favorite right now is trench war and I've made several custom ship packs with different styles for base defendy ships (5- and attack ships (1-4) it's not perfect but it goes with the other zones. I also like the extreme games a lot and play pub there... and the SVS chaos places give me a serious feeling of nostalgia, but I don't do well there ;-) At Stanford I'm working on an open source virtual world platform ( http://sirikata.com ) I'm hoping one day that this kind of architecture would make a game like subspace very easy to build :-) Let me know when the patch is applied and I can try building it fresh