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the_snake

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Everything posted by the_snake

  1. well im using the 3 that actually work from this website: http://stats.sshq.net/tree/3/Directory_Servers added yours too, hopefully it will show the zone now on those as well once they update...
  2. which? the doc or the zone? the zone is SSC Divine Arcade...... it is online, use a new directory server such as ds1.krslynx.com or playsubspace... old ones dont work for some reason.. and the doc works.... :/
  3. Hey, The zone documentation and design can be found here: bit.ly/DivineArcade or longer link version: https://docs.google.com/document/pub?id=1dIjOcKewSKprYWe9hoNYCC5Nj9d5kC_R2P-a-k2O8Tw
  4. I'm willing to host ASSS servers in my server. It's located in London, if anyone is interested..
  5. I was modifying somethings from work, including some module so there was indeed a down time of a few hours. had to do some real work as well! any server needs some maintenance after 60 days of uptime I guess. I doubt it would have taken much time had I been home.
  6. every good ride needs a pay =D but this one is free :C
  7. SSC Divine Arcade is a zone hosted on a linode server in London. The zone offers low ping for Europeans and Americans alike. Divine Arcade is still in alpha testing and slowly developing within time. We are always looking for volunteers who want to help, whether it be coming up with content, writing news articles, map making, graphics,asss module creating, organizing event and what not. The zone is hosted and maintained by TLordTango and I ( the_snake ). We are both experienced developers and staffers from DeathStarBattle who try to take continuum into a more modern game style and concept. At the moment we have new shipsets, basic map, Basic XP and ship advancement system and few public games based on bases and flag capturing. Pay a visit! Maybe you will like it =p the_snake
  8. I must admit I am disturbed by your justin bieber avatar, vile requiem...
  9. Just something i was pondering about while I was reading some development forums here.. It seems that two different people are working on two different standalone clients Discretion and Phoenix...... But it puzzles me how come no one is working on a flash based game that could connect to existing and future servers.. A flash based game that could be incorporated into facebook as a game... Hell it can even be java or c++ or python.... they are all supported by facebook :S. I'm not sure of the complexity of things, ive never studied computer science/software engineering or made big programming projects, but it can't be that much more complicated than 2 different game clients.. :/ Just thinking about this because our community is slowly dwindling and stupid games like farmville and cityville got like 100M players, coz they are easily accessed via facebook and are simple..... ss is simple too compared to modern games -Snake
  10. jowie was referring to hyperspace which is not his zone, and that they have some complicated custom modules there that might cause it. But we don't! its a fresh install.. anyhow it crashed twice..... I could see on the server console that it went into deadlock, unfortunately, the log itself has only events that occur inside the server itself... this lead to a crash + restart: ov 17 17:54:32 I {0} [Greenish] leaving arena Nov 17 17:54:32 I {dsalkjf} created arena Nov 17 17:54:32 I {dsalkjf} successfully processed map file 'maps/starwars.lvl' Nov 17 17:54:32 I {dsalkjf} setting up flagcore using game pyint-I_FLAGGAME Nov 17 17:54:32 I {dsalkjf} [Greenish] entering arena Nov 17 17:54:43 I {dsalkjf} [Greenish] command (arena): arena Nov 17 17:54:44 I {dsalkjf} [Greenish] leaving arena Nov 17 17:54:44 I {0} [Greenish] entering arena Nov 17 17:54:54 I {0} [Greenish] command (arena): pwd Nov 17 17:54:59 I {0} [Greenish] command (arena): cd . Nov 17 17:55:02 I opening log file ================================== Nov 17 17:55:02 I loading C module 'playerdata' from 'internal' and then it continues to reload the server. *** I noticed that normally it should garbage the arena which was created after all the players leave it... could that be it?
  11. ty got it working..... had to tweak the cfg file a bit more than i had thought...
  12. I just want to add that i do have python 26 installed on my pc, and that I can load the module fg_wz successfully the_snake> ?insmod fg_wz Module fg_wz loaded successfully -update- apparently downgrading to python 24 fixed the issues
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