While I realize that XPilot is not Continuum/SubSpace, I'm also guessing that most here are familiar with XPilot and presumably most respect the game and its long legacy. So, I thought you all might be interested to hear that we've resurrected it in order to port it to the iPhone, and it's available now through the app store (and the source is freely available for download if anybody wants to compile it themselves). We're pretty happy about this, and of course anything that can bring new players to XPilot in particular and this genre in general can only be a good thing. I'll leave it at that, but I'm happy to provide more info if anybody wants... -spc